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Making a static base you can explore is 1 thing, making it entirely slavageable and repairable is a whole new can of worms.
Great idea though : )
Sure I get your point Dies Fourth how the reward not being worth it. I just feel like it would add that little aspect to a great game would make it that much better. Especially for those of us who play Hardcore and Survival. Building a base in the Ghost Forest or Mushroom caves could be quite difficult given the type of hostile creatures that live in those particular biomes.
And thanks. Just sort of Dawned on me the other day while I was going in an out of the Lost River.
Everytime I swim by an abandoned seabase or scraps of metal laying on the ocean floor. I just wonder why I cant salvage any of it. Or repair the seabases.
I realize that Resources are in abundance, but as with every game like this you usually get plenty of resources. I just feel like they are this hidden gem in the game. Where after your initial visit. You scan the things you find in there, take the coffee machine or lab equipment, the posters and whatever else like datapads and then after that. You just never come back.
Would just be really cool I think if you could restore them. Like someone said those bioms where they are; are pretty dangerous so if you wanted to build a base there it would be difficult.
For me I like having plenty of bases around especially in areas where its difficult to move the cyclops around. Having those extra bases for me makes a difference in whether or not I have to stop what I am doing just because I ran out of food. These bases give me the chance to resupply without going very far.