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And if you stop moving some of them will latch on, it is then your job to get them off and the best way to do that is to kill them.
I always go in with my knife and keep following them to kill them, if you don't actually kill them they will just run away only to come back a minute later, which is why I never use anything else but the knife and kill them.
So you need to regularly check your sub and get all the larva off from it, not doing this and waiting too long will make more and more of the larva stick on it, which of course will drain your power even faster.
To be honest, I like these larva, its one of the only things ingame that is a threat to the Cyclops and keeps the player on its toes.
(I also always turn off my lights inside and outside of my Cyclops when I'm inside the lava zones, I'm not sure if it helps with the larva but less light should equal to less attraction from them, which is why I do it.)
Thanks, gotta try that for myself next time too!
Thank you .
Arms wise I recommend using grapple and propulsion. Leeches are small enough to be grabbed, and you can launch them into lava streams or just far away from you as soon as they enter grabbing range.
Bringing the Cyclops in is not the best idea specifically because of the leeches. Just plop down a couple of beacons (one at the entrance to the tree cove, one at the entrance to the lava castle), and you will be fine.
Thanks for the help!
After a while, I got one stuck on the windscreen of my PRAWN suit, and eventually realised it was draining power. Propulsion cannon dealt with that one, but by the time I got back to my Cyclops, it had about twenty of the buggers attached.
That was a fun trip. I left my base in the tree cove with a full complement of cells, got into the lava zone, bummed around there for ten minutes before parking up and switching to my PRAWN suit, and yet by the time I got home, my final power cell was on less than 50% charge. I was so relieved when I saw my base come into view and realised that, if I had to, I could swim that far, instead of suffocating in a powerless cyclops, or drowning trying to swim to safety.
A lot of this game is about learning to cope with new environments. Without challanges it wouldn't be such a great game.
BTW not even sure what OP talks about. I went down to the lavazone with the cyclops the long way through the whole lost river from the grandreef and down. Had no issues with power even tho I brought 2 backup powercells with me. they where never used. I had two times where I needed to clean the cyclops for worms. I even entered the castle with one worm attached to the cyclops? After easily removing them with the propulsiongun I where able to nicely leave the lavazone the same way I came in. Had one whole powercell left when I came back to my base.
Now I got 3 ion batteries in it = 3000 power so I wont have much problems again even with lava worms... I'm going to make enough ion batteries for all the vehicles. or atleast the cyclops and the exosuit.
so much this!
With the module installed, you don't ever have to worry about lava larva again. The lava zones that are their home are all hot enough power the reactor at all times. You can have 20 of the larva leaching off of your Cyclops and the reactor will still generate enough power to keep you at 100%. When you leave the lava zone and return to waters at normal temps, remove the batteries as described above to detach the larva before moving on.