Subnautica

Subnautica

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Can you grow corals?
So i've been thinking.

One of the worst downsides of building your base far away from safe shallows (grand reefs and maybe even inside lost river) is that you have no access to corals, including:
- common corals to make water
- red table corals to make computer chips

Is there a way to somehow grow those? So that you could make like a coral-farm?

If there isn't then i think there should be. That would solve one of the issues building bases in hardly reachable places as well as add new element to base-management by adding dedicated rooms for coral-farming.
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Showing 1-14 of 14 comments
Stoic⁧⁧Sirius (Banned) Feb 4, 2017 @ 4:37am 
I would like to know that, too
Artek [General] Feb 4, 2017 @ 4:41am 
Originally posted by S ι я ι υ ѕ:
I would like to know that, too
I know for a fact that you can grow mushrooms but it comes with a disadvantage of taking damage from their poison-clouds whenever you stab one (maybe doesn't happen in the air envieronment?...).

I never tried to put common coral into alien containment, but i think it could possibly work considering that you keep slicing into the same thing to get multiple samples.

The red table coral might the main issues since you are not getting multiple samples, you are physically cutting it which means that you will get back exactly how much you will put in so there's no gain. Must be tested first though.
Mike477 Feb 4, 2017 @ 7:15am 
I don't know about the coral. It is probably like quartz and it can't farmed since takes years to form. However you don't have to take damage when farming the mushrooms. Instead of hacking one up with the knife, pick up the mushroom and then plant the whole mushroom in the bed. It doesn't take up any more space in your inventory and the mushroom will be fully grown in your bed when you want them.
MASTAXPLODER Feb 4, 2017 @ 8:20am 
I know if you slash brain coral you can plant the pieces in an outdoor planter and use it for O2
StoneE4 Jun 13, 2017 @ 1:51am 
Originally posted by rice477:
However you don't have to take damage when farming the mushrooms. Instead of hacking one up with the knife, pick up the mushroom and then plant the whole mushroom in the bed.
That's not farming... That's collecting mushrooms and using a grow bed as a container to store them.
Markus Reese Jun 13, 2017 @ 2:41am 
As others have said, it is a matter of growth rate. Though considering the rate everything else grows in, I don't see as big of a deal for the table corals considering the quantities that gets used in. Then again, just put two cargo expansions on the seamoth, and bare minimum your inventory and you can fill a couple lockers, enough to keep you in computer chips for a long time.

as for the common coral, by the time you are able to access those depths to need it, there are easier solutions to water problems. One melon patch is enough to keep you fed and thirst for life. Toss in a water filtration and slowly build up a stockpile of salts for fish and large waters, and will be set next time you head out.

If you are basing with a cyclops, melon patch in the cyclops!
Xautos Jun 13, 2017 @ 3:15am 
i would like to see resources respawn in game, including corals, but i suspect that would be a massive undertaking to get right.
Markus Reese Jun 14, 2017 @ 2:15am 
Originally posted by Xautos:
i would like to see resources respawn in game, including corals, but i suspect that would be a massive undertaking to get right.

Potentially less than you might think. Fish never used to respawn, sand used to be able to be dug in, and foundations used to deform land to fit.

Safe shallows used to very quickly become a dead zone. Having to cross half the map just to get fish to eat.
Last edited by Markus Reese; Jun 14, 2017 @ 2:15am
Bort Jun 14, 2017 @ 3:03am 
I'd like you to be able to grow coral on the Living Wall.
dancle Jun 14, 2017 @ 1:35pm 
I tried to grow coral.
It didn't work and I just ended up with a useless chunk of coral.
or0b0ur0s Jun 15, 2017 @ 6:44am 
I really would like to grow table coral. There's plenty on the map, no doubt, with the different kinds that grow in different biomes (at least some biomes, anyway - I personally think it could be more common outside the shallows). The harvesting bug really is long past time to be addressed, but besides that, I really hate denuding all those pretty rock formations of their table coral. They look so nice, and the rock so naked and ugly without them, that I try to find out-of-the-way cliffs at the edges of the Shallows so I don't harvest the ones near my base and make it ugly.

Since there are other ways of making water later on, I'm not so hyped about common coral. Plus there are several kinds of that in other biomes, you just need a diamond knife or PRAWN to harvest them.
Markus Reese Jun 15, 2017 @ 11:24am 
Originally posted by or0b0ur0s:
...The harvesting bug really is long past time to be addressed

Is that where you pick something up and the inventory is too full so item is destroyed or is there a different one?
or0b0ur0s Jun 15, 2017 @ 7:19pm 
Originally posted by twistedmelon:
Originally posted by or0b0ur0s:
...The harvesting bug really is long past time to be addressed

Is that where you pick something up and the inventory is too full so item is destroyed or is there a different one?

No - actually I'm finding what you're describing only happens sometimes. For example, you're not screwed out of Reclaimed Water or anything from a fabricator by a full inventory. You do lose plants, fruit, vegetables, that sort of thing, though. You wouldn't lose (table) coral because they just float to the bottom if you can't pick them up.

What I was talking about is how you can't harvest more than 20 coral of any kind each time you load a given save game, no matter how long it is between each one. After that no knife will break them until you close and reopen your save.
Markus Reese Jun 15, 2017 @ 7:24pm 
Oooh... That just happened to me for the first time today. Usually I am playing in small bursts so don't have to do that many comp chips.
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Date Posted: Feb 4, 2017 @ 4:32am
Posts: 16