Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So is the cake.
EDIT: And and sometimes these fractures can be hard to spot, especially when the skull is aged, because things happen to the surface of bones after death that distorts them.
And no, The Wolf Among Us doesn't come close to counting.
^^^ This is what we should be looking for, albeit this image shows that the trauma was from a slight angle. You should be able to see that there is a center. Note the size of the facture pieces around the center of the fracture - the size difference should indicate the direction the trauma came from.
For some reason I kept thinking that it had been shoot in the head...
Yeah, it says in one of the PDA downloads that something rammed into the Research Facility and caused all of the glass display panes to break, which afterward was when everything went downhill. Scanning the leviathan skeleton that you find nearby tells you that it was a juvenile and that it died from blunt force trauma. "Blunt Force Trauma" is a forensic term for cranial damage from some sort of collision, either by a tool like a club or a crowbar or a structure like a counter or stairs. In this case it was the side of a building.