Subnautica

Subnautica

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Zefnoly May 29, 2017 @ 10:11am
So you cant have waterleaks anymore in Cyclops?
I have been to allot of damage. And for fun I have intentionally tried to test what happens if I take out the pressure compensator in active lavazone while the seadragon attacks the heck out of it. Only fires but no water leaks? Heck I enjoyed seeing it getting filled up with water at times. No leaks at all makes no sense. It should be more or just as likely as a fire starting as the fires can only be caused my electrical systems failing. But at some point the damage should make holes without exploding the whole vehicle...
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Showing 1-15 of 30 comments
Phaota May 29, 2017 @ 3:52pm 
We need the flooding hull breaches back again since those are realistic to what would actually happen. Fires would be secondary and minor considering the flooding would put most out.
Zefnoly May 29, 2017 @ 4:55pm 
Originally posted by Phaota:
We need the flooding hull breaches back again since those are realistic to what would actually happen. Fires would be secondary and minor considering the flooding would put most out.
Yes... I dont remember any movie with much fires inside a submarine. More like flooding... If the case it has been fires that has been put out by leaks later on.
nuLoon May 29, 2017 @ 5:02pm 
The devs production roadmap mentions bringing the Cyclops flooding mechanic back. Looking forward to the added challenge!
Zefnoly May 29, 2017 @ 5:11pm 
Originally posted by nuLoon:
The devs production roadmap mentions bringing the Cyclops flooding mechanic back. Looking forward to the added challenge!
Yeah... I miss the water leaks...
Eric M May 30, 2017 @ 5:36am 
I remembered​ this being discussed before so I did a quick search. Behold, information straight from a developer.

http://steamcommunity.com/sharedfiles/filedetails/?id=936047315
Zefnoly May 30, 2017 @ 5:40am 
Originally posted by Eric M:
I remembered​ this being discussed before so I did a quick search. Behold, information straight from a developer.

http://steamcommunity.com/sharedfiles/filedetails/?id=936047315
Great news!!!
Eric M May 30, 2017 @ 6:14am 
Originally posted by Zefnoly:
Originally posted by Eric M:
I remembered​ this being discussed before so I did a quick search. Behold, information straight from a developer.

http://steamcommunity.com/sharedfiles/filedetails/?id=936047315
Great news!!!
I definitely agree with you on that! I think that running around trying to fix internal hull leaks while the Cyclops is sinking is pretty dang exciting. While I do not mind the fire aspect, I feel that a fire should only be in the engine room considering the fact that the explosion effects start in the engine room.

Likewise, if there is a fire and the Cyclops is sinking at the same time, my opinion is that the water should extinguish the fire. I say this because the sub is battery powered (well power cells technically). Underwater fires rely on a flow of some form of combustible fluid and oxygen mixture. With the sub being electric, that flow simply would not exist and thus a fire could not exist. Electrical sparking in various areas would be alright and could end in explosion after some time, but fire just isn't logical.

This would definitely give the player a much better chance of saving the Cyclops and thus saving the PRAWN or Seamoth by default.
Zefnoly May 30, 2017 @ 6:22am 
Originally posted by Eric M:
Originally posted by Zefnoly:
Great news!!!
I definitely agree with you on that! I think that running around trying to fix internal hull leaks while the Cyclops is sinking is pretty dang exciting. While I do not mind the fire aspect, I feel that a fire should only be in the engine room considering the fact that the explosion effects start in the engine room.

Likewise, if there is a fire and the Cyclops is sinking at the same time, my opinion is that the water should extinguish the fire. I say this because the sub is battery powered (well power cells technically). Underwater fires rely on a flow of some form of combustible fluid and oxygen mixture. With the sub being electric, that flow simply would not exist and thus a fire could not exist. Electrical sparking in various areas would be alright and could end in explosion after some time, but fire just isn't logical.

This would definitely give the player a much better chance of saving the Cyclops and thus saving the PRAWN or Seamoth by default.
It can definitely be fires on there. Even the ISS has danger of fire if electrical systems go out. The submarine likely have compressed air because of water pressure. Also oxygen tanks and systems. Besides that the Cyclops runs on heavy currents so if a cable with high current is tampered it can make an explosion of sparks causing fire and several 100-1000 degrees of temperature.

Example https://youtu.be/rdQR7-Ap6YQ

I have been on two years of electrician school and I learned a whole lot about what electric systems can do. Something as powerfull as the Cyclops can easily cause electrical bombs that can melt steel and cause hot fires.
Last edited by Zefnoly; May 30, 2017 @ 6:31am
Mango Turtl May 30, 2017 @ 7:08am 
Originally posted by Zefnoly:
I have been to allot of damage. And for fun I have intentionally tried to test what happens if I take out the pressure compensator in active lavazone while the seadragon attacks the heck out of it. Only fires but no water leaks? Heck I enjoyed seeing it getting filled up with water at times. No leaks at all makes no sense. It should be more or just as likely as a fire starting as the fires can only be caused my electrical systems failing. But at some point the damage should make holes without exploding the whole vehicle...
In real life, if a hole formed in a submarine deep down, the submarine would basically explode/implode under the pressure. Fires would form from the electrical systems and then as soon as a hole was made, the submarine would explode.
Eric M May 30, 2017 @ 8:56am 
Originally posted by Zefnoly:
It can definitely be fires on there. Even the ISS has danger of fire if electrical systems go out. The submarine likely have compressed air because of water pressure. Also oxygen tanks and systems. Besides that the Cyclops runs on heavy currents so if a cable with high current is tampered it can make an explosion of sparks causing fire and several 100-1000 degrees of temperature.

I have been on two years of electrician school and I learned a whole lot about what electric systems can do. Something as powerfull as the Cyclops can easily cause electrical bombs that can melt steel and cause hot fires.

That is true, but the metals on the sub will not burn hot enough to separate the hydrogen and oxygen atoms. It would need caesium, sodium, or magnesium (or another metal that burns at extreme temperatures) to get hot enough for that without a constant flow of oxygen. I do not deny that an electrical arc will burn underwater. But it is my understanding that the water will have to be present to complete the circuit.

That video, I've seen it before. There was also a TV show that had other examples of that type of situation. But I did not deny and I did say that explosions would occur. I worked with Pike electrical for a while and learned a few things too. It is fascinating how electricity can be so wonderful yet so deadly at the same time.

I don't claim to know everything and enjoy picking up knowledge from others. I am glad we can chat back and forth like this.
Zefnoly May 30, 2017 @ 3:30pm 
Originally posted by Eric M:
Originally posted by Zefnoly:
It can definitely be fires on there. Even the ISS has danger of fire if electrical systems go out. The submarine likely have compressed air because of water pressure. Also oxygen tanks and systems. Besides that the Cyclops runs on heavy currents so if a cable with high current is tampered it can make an explosion of sparks causing fire and several 100-1000 degrees of temperature.

I have been on two years of electrician school and I learned a whole lot about what electric systems can do. Something as powerfull as the Cyclops can easily cause electrical bombs that can melt steel and cause hot fires.

That is true, but the metals on the sub will not burn hot enough to separate the hydrogen and oxygen atoms. It would need caesium, sodium, or magnesium (or another metal that burns at extreme temperatures) to get hot enough for that without a constant flow of oxygen. I do not deny that an electrical arc will burn underwater. But it is my understanding that the water will have to be present to complete the circuit.

That video, I've seen it before. There was also a TV show that had other examples of that type of situation. But I did not deny and I did say that explosions would occur. I worked with Pike electrical for a while and learned a few things too. It is fascinating how electricity can be so wonderful yet so deadly at the same time.

I don't claim to know everything and enjoy picking up knowledge from others. I am glad we can chat back and forth like this.
Yeah there is allot of power flowing through these cables and disturbing it can be as fatal as stopping a sudden stream of cars on a highway... Allot of force will redirect somewhere else.
Originally posted by Zefnoly:
Originally posted by Eric M:
I definitely agree with you on that! I think that running around trying to fix internal hull leaks while the Cyclops is sinking is pretty dang exciting. While I do not mind the fire aspect, I feel that a fire should only be in the engine room considering the fact that the explosion effects start in the engine room.

Likewise, if there is a fire and the Cyclops is sinking at the same time, my opinion is that the water should extinguish the fire. I say this because the sub is battery powered (well power cells technically). Underwater fires rely on a flow of some form of combustible fluid and oxygen mixture. With the sub being electric, that flow simply would not exist and thus a fire could not exist. Electrical sparking in various areas would be alright and could end in explosion after some time, but fire just isn't logical.

This would definitely give the player a much better chance of saving the Cyclops and thus saving the PRAWN or Seamoth by default.
It can definitely be fires on there. Even the ISS has danger of fire if electrical systems go out. The submarine likely have compressed air because of water pressure. Also oxygen tanks and systems. Besides that the Cyclops runs on heavy currents so if a cable with high current is tampered it can make an explosion of sparks causing fire and several 100-1000 degrees of temperature.

Example https://youtu.be/rdQR7-Ap6YQ

I have been on two years of electrician school and I learned a whole lot about what electric systems can do. Something as powerfull as the Cyclops can easily cause electrical bombs that can melt steel and cause hot fires.

That place just went kaboom into flames. The other guy was like "it's oka- OH MY GOD!!!"
Eric M May 30, 2017 @ 10:14pm 
Originally posted by Zefnoly:
Yeah there is allot of power flowing through these cables and disturbing it can be as fatal as stopping a sudden stream of cars on a highway... Allot of force will redirect somewhere else.

That is for sure! I would hate to be in the water near some high voltage cables.
Zemecon May 30, 2017 @ 10:50pm 
Something someone posted about fires on a submarine a while back:
Originally posted by Burning Tree Corpse:
So I did spend 4 years onboard a nuclear submarine and from that expierence I can say fires are much more likely, I saw 2 while there. They could easly be caused by impact, hydraulic lines get a leak or a cable connector gets bent and shorts. In the case of flooding, it is almost always accomponied by a fire shortly there after because the sea water shorts out everything electrical withing 30+ feet. We had a fire-hose size hose pop off of a connection once and we first knew it happened because of all the electrical equipment grounding out around it.
SOURCE: http://steamcommunity.com/app/264710/discussions/0/1319962329030258326/?ctp=2#c1319962417040492025 (post #18)

When we mean fires on a submarine like the Cyclops we aren't referring to the metal itself combusting. The fires are caused by short-circuits in the Cyclops' electrical circuitry. The fires are localized so they won't spread but they will quickly fill the sub with CO2 and smoke and they can be dangerous so you would still want to put them out but apparently they are common.
Mango Turtl May 31, 2017 @ 6:32am 
Can someone tell me how we got from "Why does the cyclops not flood anymore?" to "How can there be fires on a submarine?" My personal opinion on the flooding part is that it would be unrealistic, as (I'm not sure of this but based on everything I know this works) any hole in the submarine would mean that the pressure seal would be broken and the submarine would buckle under the pressure. Simple science everyone. Have you ever heard of someone who had a hole in their submarine and made it out alive? No. Why? Because the submarine would have instantly been crushed, with that person inside.
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Date Posted: May 29, 2017 @ 10:11am
Posts: 30