Soulmask

Soulmask

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-Yuri- Jun 17, 2024 @ 4:38am
I want to walk with more followers
Having one follower is not enough for solo play.
That's why I hesitate to buy it.
I want to have an entire tribe with me as followers.
Of course that won't be possible in multiplayer, so it needs to be possible to change this in the settings.
Please implement it, either officially or as a mod.
This is a Google translate.
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Showing 1-15 of 19 comments
Lemdoran Jun 17, 2024 @ 5:07am 
+1, solo play is really nice int erm of gathering, farming etc, compared to other similar games. but for combat, we feel the game is too much group focused, even when playing with difficulty sliders, some bosses can one shot you, or you single follower, wich feel a little too much like elden ring in disguise lol. I'll like to have few more followers and / or, them being harder to kill (parry more (parry at all, actually, i see ennemy doing it, but my shiled + lance never do it?).
Topei007 Jun 17, 2024 @ 11:47am 
I play solo and would like this. A mimicry of a multiplayer experience would be nice. Having 1 bodyguard is nice but two would be even better. Maybe a special mask that allows you to be a more capable chieftan to have more ppl with you and buff them? Puppeteer them more efficiently?
The Empress Jun 17, 2024 @ 1:05pm 
noted see you on Nexus if its done
Xerastraza Jun 17, 2024 @ 1:08pm 
This game is perfectly fine for solo play.

If need be you can tune settings down if the combat is too difficult.
I go in to Fortresses and holy ruins solo with no followers just fine on default settings.

Bosses can be a struggle but if you learn the mechanics they can be done they just wont be done in a short amount of time its like a MMO raid boss but solo you may be at it for 15-20 minutes.
wildbill Jun 17, 2024 @ 1:16pm 
Originally posted by Borg Queen:
noted see you on Nexus if its done

Just two mods on Nexus so far. One kind of odd one:
https://www.nexusmods.com/soulmask/mods/2
Noxsa Jun 17, 2024 @ 1:27pm 
Originally posted by Xerastraza:
This game is perfectly fine for solo play.

If need be you can tune settings down if the combat is too difficult.
I go in to Fortresses and holy ruins solo with no followers just fine on default settings.

Bosses can be a struggle but if you learn the mechanics they can be done they just wont be done in a short amount of time its like a MMO raid boss but solo you may be at it for 15-20 minutes.

clearly you have not yet try the game as a solo player, sure if you tonedown the sliders all the way, easy stuff gets stupidly easy, hard stuff gets easy and bosses type 2 and 3 ... well they still suck and will kill you in a few hits, and then there is the "what i call" BS systems, the enemy's "now your dead no matter what" attack, to name a few anaconda, lion pounce, vulture pick up and drop from high place. i'm sure i will come across more BS systems.
wildbill Jun 17, 2024 @ 1:48pm 
Originally posted by Noxsa:
Originally posted by Xerastraza:
This game is perfectly fine for solo play.

If need be you can tune settings down if the combat is too difficult.
I go in to Fortresses and holy ruins solo with no followers just fine on default settings.

Bosses can be a struggle but if you learn the mechanics they can be done they just wont be done in a short amount of time its like a MMO raid boss but solo you may be at it for 15-20 minutes.

clearly you have not yet try the game as a solo player, sure if you tonedown the sliders all the way, easy stuff gets stupidly easy, hard stuff gets easy and bosses type 2 and 3 ... well they still suck and will kill you in a few hits, and then there is the "what i call" BS systems, the enemy's "now your dead no matter what" attack, to name a few anaconda, lion pounce, vulture pick up and drop from high place. i'm sure i will come across more BS systems.

Yes, Single Player is a constant "what the heck" sort of experience every day. I figure one thing out, deal with it, then the next day I'm in adjusting settings trying to deal with something else.

Why do they even have a single player mode if the game is just designed for multiplayer? I buy the game because it has single player, but find it really doesn't work that well in that mode. I don't have the time to maintain a base solo 24/7, so want to start the game and play when I want, and have things were I last left them. I really don't have the time for online playing a game.
Kaos Jun 17, 2024 @ 1:50pm 
Originally posted by wildbill:
Originally posted by Borg Queen:
noted see you on Nexus if its done

Just two mods on Nexus so far. One kind of odd one:
https://www.nexusmods.com/soulmask/mods/2
5 mods on Soulmask. 3 of them are adult mods.
wildbill Jun 17, 2024 @ 1:56pm 
Originally posted by Kaos:
Originally posted by wildbill:

Just two mods on Nexus so far. One kind of odd one:
https://www.nexusmods.com/soulmask/mods/2
5 mods on Soulmask. 3 of them are adult mods.

Ah, I had the filter on (I think it is on by default). But really, a mod that makes you naked when you have no armor on. I can see that being interesting if you are 13.
Borlay Jun 17, 2024 @ 1:59pm 
+1 at least give us 2 tribesman. And they just in general should be way better fighters. They are like pepegas, standing not dodging anything, starts attacking when 2 enemies already down and so on. My grandpa would fight better.

Against any boss is basically better to go alone. My level 50 red companion with +9% def and -60% damage taken with bronze gear would die to level 35 Bear.

Gonna test that with iron gear tomorrow, but i think he ain't survive.
Last edited by Borlay; Jun 17, 2024 @ 2:02pm
~T~D~ Jun 17, 2024 @ 2:44pm 
+1 or have a better companion. -That's better in combat or the combo of a combat pet/ mount.
~T~D~ Jun 17, 2024 @ 2:45pm 
Originally posted by Borlay:
+1 at least give us 2 tribesman. And they just in general should be way better fighters. They are like pepegas, standing not dodging anything, starts attacking when 2 enemies already down and so on. My grandpa would fight better.

Against any boss is basically better to go alone. My level 50 red companion with +9% def and -60% damage taken with bronze gear would die to level 35 Bear.

Gonna test that with iron gear tomorrow, but i think he ain't survive.

Elite Bear? he ate me up and my comp. First time did'nt know about his gnarl attack.
Michael Jun 17, 2024 @ 3:06pm 
Originally posted by Xerastraza:
This game is perfectly fine for solo play.

If need be you can tune settings down if the combat is too difficult.
I go in to Fortresses and holy ruins solo with no followers just fine on default settings.

Bosses can be a struggle but if you learn the mechanics they can be done they just wont be done in a short amount of time its like a MMO raid boss but solo you may be at it for 15-20 minutes.

Forget difficulty, moving base is just pure pain and a massive timesink as a solo player. Being able to move multiple tribesmen at once would be a massive QoL improvement.
Borlay Jun 17, 2024 @ 3:06pm 
Originally posted by ~T~D~:
Originally posted by Borlay:
+1 at least give us 2 tribesman. And they just in general should be way better fighters. They are like pepegas, standing not dodging anything, starts attacking when 2 enemies already down and so on. My grandpa would fight better.

Against any boss is basically better to go alone. My level 50 red companion with +9% def and -60% damage taken with bronze gear would die to level 35 Bear.

Gonna test that with iron gear tomorrow, but i think he ain't survive.

Elite Bear? he ate me up and my comp. First time did'nt know about his gnarl attack.

Not even Elite, just a Bear, but i tested him solo without me, we killed that Bear later together but still he left with like 200 HP when he has 2.2k he would have died solo but with his stats and level and gear he shouldn't be dying solo.
Judaspriester Jun 17, 2024 @ 4:07pm 
for adjusting the solo experience, I would recommend tuning the sliders in small(!) steps, until you end up somewhere you feel fine.

For additional companions, for solo I'm with you, a second mate would be great. but for multiplayer and especially pvp it would most likely cause havoc for the combat system.

I'm just afraid that, at least with the current way of giving the tribesmen commands while deployed, that it will be a good chunk of work to get more than one companion running, especially UI/UX would most likely need a proper makeover.
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Date Posted: Jun 17, 2024 @ 4:38am
Posts: 19