Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The rest seems to be RNG.
The admin command showinfo 1 will show you what the level 15 NPC is going to unlock per level all the way to 60
So that NPC you tame, its negative perks its going to fix and the new ones its going to gain are locked in when it spawns and all weapon skills its ever going to get. There are some very rare 'Divine' weapon skills (show up at GOLD skills)
There is another admin command to 'reroll' theses but there appears to be fixed rules on what they can have (After 'reroll' 1000 times to do some testing, there is some interesting patterns)
The admin reroll command does not reroll the 'primary perks' or the proficiency cap.
So the 'perfect' NPC is one with the 'primary perks' or the proficiency cap you want and rerolled until you get the secondary perks you want. (The ones you listed are secondary perks)
There are 6 secondary perks
(L10, L20, L30, L40, L50, L60)
Different perks have different value, so you can't get 6 'POWERFUL secondary perks without having some negative perk to bring the total down, or it will be over the red/legendary cap
There also seems to be a link to the 'amount of perks' and the proficiency cap.
Having a NPC with a few proficiency cap over 120 seems to remove some perks from the perk pool it can get (even after 1000 rerolls)
The NPC rarity (red/legendary) is based on the traits its going to end up at L60. Each 'green' trait adds to the 'value' each red negative trait removes from that value.
If the total is over X, that will be its rarity. Since most negative traits are not that bad. The best NPC I have are all 'purple' quality , there they have all the 'powerful' traits but a few bad ones too to balance it.
So that Level 15 legendary may look crap, but the rarity is based on what they have at L60 (cause its already 'set' at spawn)
Also the class (Crafter, Porter, Warrior etc) effects the proficiency cap range.
And the tribe also add some extra perk options to the perk pool.
I a need a lot more 'reroll' before I can post the patterns and the logics, but its becoming very clear that its impossible to ever find the 'perfect' NPC cause its just not allowed to spawn
thanks for the info.
"Different perks have different value, so you can't get 6 'POWERFUL secondary perks without having some negative perk to bring the total down, or it will be over the red/legendary cap"
i thought something like this was going on. i couldn't seem to get Crave blood with static recovery. i have been going for Red master , warrior, hunter, guard. ideally with fly cutter or weapon master.
i will try a round of purples and see if it makes a difference before i give up on the build and make do.
showinfo 1 - Show all stats of the thrall your controlling
Dengli 60 - To reroll all 'perks' on a toon (60 means it re-rolled to L60)
SLDDengliAll 140 (to set all proficiency to the cap, this doe not change the cap, it just levels everything to the cap)
but most of the debugging is via the world.db which has the blob field encrypted so you need to know how to decrypt it before editing.
FIrst you need to find your thralls name in the db
Easiest way is to use the teleport command and check the logs.
You will see a line in the logs like
Name = Helena, LanTuName = BP_SuiJi_BuLuo_Nv_C_2145890509, Teleport From
So Helena is what you call the thrall but its name in the database is
BP_SuiJi_BuLuo_Nv_C_2145890509 so you now know the row you want to edit
As for how to decrypt and edit the blob field...that would take to long to teach.