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God I hate grinding Awareness. 300 hours of mining ore that I'll never use.
RNG has not been kind on learning faction armor so i kill the camps and deter craftsmen constantly.
xp gain is default in my game.
you people focus on it and thats why you have an issue with it.
official servers have a problem, a big problem.
the game will keep dying unless tuned
For example, you have to hit 60 to get two new masks and enter the 60 dungeon, and the 60% elixir that opens at level 54 also requires you to catch the 'Snow Mountain King' to get the recipe, but you can never catch the 'Snow Mountain King' without a level 60 item. Currently, the creator is making many patches for the Natural Enlightenment Mask, but most users on the official server have not reached level 60, so they have not been able to go to the dungeon and have not been able to make the mask. Can you explain what it means to mine 5-10 hours per level to make that mask?
Can this Natural Enlightenment Mask and the Steel Guard Mask really be considered ‘end content’ goals? This is a passing process during the game and should have been provided optionally.
i repeat "EXP IS AT DEFAULT SETTING IN MY GAME" do you know what the default setting for exp is on official? 1. do you know what the setting in my game is at? 1.
i dont need to play on official to have official default setting.
you are complaining about grind in a quite clearly grindy game.
things at level 60 are end game until they say otherwise. people need to start cooperating with each other in a MULTIPLAYER setting.
I'm 49. I should have been 60 150 hours ago!!
Awareness on official is biggest issue so far.
No one cares what setting you play on.
It's grindy, but too much.
Cooperating how? There is no Awareness exp sharing. No other help needed.