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I went only for red ones with high level so that I don't have to level them afterwards and they all rolled like ♥♥♥♥.
In my tests Reds usually have more talents
Talents are more important than max proficiency in most cases.
Best to keep in mind for the ideal tribesmen is:
- Elite grade (red)
- Yellow shield talents as much and as high as possible (best ones a unique tribe talent and their proficiency talent both lvl 3)
- Also have a high max proficiency for the things you want them to be good at
Novice, Master and Skilled usually doesn't matter much, it only affect their current level in their proficiency but not the max. A novice can have a higher max proficiency compared to Master or skilled. But the master would start out higher in those stats.
Don't let the red hexagon talents affect your decision to keep or not keep a tribesmen too much, once you level them up they can lose a bad one each 5 levels and learn a positive one each 10 levels. But its RNG.
Once you recognized a tribes person the talent growth is set, dying and remodeling doesn't change the talents once you level them up. They would grow exactly the same, so don't waste your time on it.
And about fighters, a tricky way is just to let them use skills, for example if a tribesman can use continuous arrow shot, or greatsword slide and spear round attack, it is most likely they got 120 on bow/greatsword/spear.