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I started to build a simple wooden house for example. For a setting in a rainforest, finding trees that drop logs is surprisingly a pain in the ass. Walls take 5 planks each. Planks require that you sit at the workbench and stare at the screen for minute after minute while you make them. Then I have to go to ANOTHER workbench and make the walls manually, then place them.
Are we still doing this in 2024? Really? If I have the materials, just give me a crafting hammer and let me build. The current gameplay is just boring. I get that we are supposed to get a bunch of slaves to work for us, great, but they all suck at their jobs.
anyways, this demo was a great start of a possible great game. and i hope they ignore all the haters, because that's what they are, saying the game is bad without saying why, is just blind hate to me. not like this OP.
You are correct, but this BS should be removed from the game.
It might make sense for the developers to allow using higher-tier resources in lower-tier recipes, but it adds a lot of unnecessary complexity for no reason.
Thanks for your prompt. I sincerely thought that all the components are required for crafting, but it turns out that they can be selected - the subtleties of translation.
Thank you for your attention
There are still oddities with job assignments. Perhaps these are the nuances of the translation. For example, I have not been able to assign a tribesman to mining within the range of the tribe's campfire, this is only possible if I find a mine.