Soulmask

Soulmask

View Stats:
Neyna May 4, 2024 @ 2:52pm
No widescreen or ultrawide support ...
Like the title says there is no widescreen or ultrawide support. The view is zoomed (= image cropped) to match the resolution, making the character in character creation blurry .... It's horrible losing half of the vertical view if playing in 32:9.
And if you want to play in windowed mode with a 2560 *1440 resolution then ... You just can't because it's not in the list. There is only 1080*720 for a 16/9 ratio...

Hard pass there. I hope they will fix that for the release.
< >
Showing 1-15 of 17 comments
Oaky May 4, 2024 @ 4:32pm 
It supports 5120 x 1440
Bacchus May 4, 2024 @ 5:05pm 
Originally posted by Neyna:
Like the title says there is no widescreen or ultrawide support. The view is zoomed (= image cropped) to match the resolution, making the character in character creation blurry .... It's horrible losing half of the vertical view if playing in 32:9.
And if you want to play in windowed mode with a 2560 *1440 resolution then ... You just can't because it's not in the list. There is only 1080*720 for a 16/9 ratio...

Hard pass there. I hope they will fix that for the release.

+1
Have to reduce the resolution and play severely cropped.
Brilliantix May 31, 2024 @ 7:06am 
NO UW , no buy
Blowfeld May 31, 2024 @ 10:38am 
So Vert- instead Hor+?

What engine does it run on?
ZanyFaded May 31, 2024 @ 10:54am 
ultrawide support or decent fov options for any game coming out is a must. I'm supposed to just not use my 800$ monitor for a 25$ game. don't think so, reason for refund and lose of sales for a decent percentage of your potential player base.
BruceAllrighty May 31, 2024 @ 11:12am 
Thanks for posting this. Was looking at it but without support for 3440x1440 it has to be a pass for now. Hope they add it at some point.
Xenpo May 31, 2024 @ 11:14am 
I'm at 5120x1440, what issues are you all running into?
Blowfeld May 31, 2024 @ 11:59am 
Seeing this game is another Unreal 4 game where devs have no clue that the engine supports Hor+ natively, you can try UUE4 to fix it or the ini fix.

Not buying the game to test that, though....
Rossell May 31, 2024 @ 12:05pm 
Originally posted by Neyna:
Like the title says there is no widescreen or ultrawide support. The view is zoomed (= image cropped) to match the resolution, making the character in character creation blurry .... It's horrible losing half of the vertical view if playing in 32:9.
And if you want to play in windowed mode with a 2560 *1440 resolution then ... You just can't because it's not in the list. There is only 1080*720 for a 16/9 ratio...

Hard pass there. I hope they will fix that for the release.

I'm playing it on 3440x1440 without any issue, maybe I'm uneducated but is that not ultra-wide resolution?
Blowfeld May 31, 2024 @ 12:08pm 
Originally posted by Rossell:
Originally posted by Neyna:
Like the title says there is no widescreen or ultrawide support. The view is zoomed (= image cropped) to match the resolution, making the character in character creation blurry .... It's horrible losing half of the vertical view if playing in 32:9.
And if you want to play in windowed mode with a 2560 *1440 resolution then ... You just can't because it's not in the list. There is only 1080*720 for a 16/9 ratio...

Hard pass there. I hope they will fix that for the release.

I'm playing it on 3440x1440 without any issue, maybe I'm uneducated but is that not ultra-wide resolution?

From what I have read Vert-, meaning that you will lose about 1/3 of your vertical screen estate compared to people playing in 16:9, making the game feel "cropped" or "zoomed in".

It is much worse for people using 32:9, as they will lose half the vertical screen estate.
Rossell May 31, 2024 @ 12:10pm 
Originally posted by Blowfeld:
Originally posted by Rossell:

I'm playing it on 3440x1440 without any issue, maybe I'm uneducated but is that not ultra-wide resolution?

From what I have read Vert-, meaning that you will lose about 1/3 of your vertical screen estate compared to people playing in 16:9, making the game feel "cropped" or "zoomed in".

It is much worse for people using 32:9, as they will lose half the vertical screen estate.

I see, that is unfortunate if its true. Give me a moment I'll boot up my girls PC which is 5 feet away and check her HUD perspective compared to mine on 3440x1440 to see if this is true. Will post in a few minutes.
echo May 31, 2024 @ 12:24pm 
You can do the engine.ini tweak, but it gets reset if you do the 'knock out' animation on the random NPCs. :(

FOV is wild too with the tweak. Felt like I was playing Quake 3 Arena! (running at 3440x1440)
Blowfeld May 31, 2024 @ 12:29pm 
Originally posted by Rossell:
Originally posted by Blowfeld:

From what I have read Vert-, meaning that you will lose about 1/3 of your vertical screen estate compared to people playing in 16:9, making the game feel "cropped" or "zoomed in".

It is much worse for people using 32:9, as they will lose half the vertical screen estate.

I see, that is unfortunate if its true. Give me a moment I'll boot up my girls PC which is 5 feet away and check her HUD perspective compared to mine on 3440x1440 to see if this is true. Will post in a few minutes.

Cool, thanks for taking the time to confirm. Wish my gf would play games beside mobile games ;D
Last edited by Blowfeld; May 31, 2024 @ 12:30pm
Ark Jun 1, 2024 @ 1:19am 
Running 32:9 and there is no stable fix for the lack of FOV options or the overall poor UI/UX experience. Scaling your UI/UX off of FOV, i feel is lazy game design. It's outdated, with dynamic scaling now being implemented in most modern games.

Think of it being similar to the outdated methods of connecting in games actions and events to the FPS, this had disastrous results for a lot of games during the 2010's when higher and dynamic FPS became the baseline for modern gaming. The same is to be said about FOV, so not having dynamic UI/UX scaling, Ultrawide and FOV scaling is odd.
Last edited by Ark; Jun 1, 2024 @ 1:20am
dmpotter1361 Jun 20, 2024 @ 4:05pm 
I did the thing where you can set to Y axis. There is many posts about it for Nvidia. But when I go to deter I get stuck zoomed in. Then I have to completely restart the game.
< >
Showing 1-15 of 17 comments
Per page: 1530 50

Date Posted: May 4, 2024 @ 2:52pm
Posts: 17