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we spam honey to reduce radiation. they will not.
we use wine to stop morale decay and then reapply it when the timer is off. they will not.
again this is why i said it is a point that could use improvement.
Edit: they can also restrict eating to maintain buffs to deployment only.
I'm a solo player, I killed her the first time (normal difficulty).
Of course, I was dressed in iron.
I killed her mainly with a bow, only occasionally taking double blades (when I knocked her out of a tree and she fell).
It's the boss, dude.
Of course he should be much stronger than your "mid level PVE mob".
this fight is arguably the first real brick wall you may come across if you have been relying on gear and good skills/traits to carry you, and like i noted the resistances on this guy are very different than the other bosses you already took down, so if you geared yourself towards an archery build for example you will have a very hard time since this boss has a mostly melee requirement to do decent damage with a lot of up in face combat you need to be able to dodge though, tanking is an option with certain companion builds but that's rather niche and hard to pull off with high risk to boot. (i think his pierce resistance was like 1*, so kinda screwed my archer/spear dude i was using, had to come up with a whole new NPC for this fight)
overall, this is a hard fight, it is doable and i think sometimes it comes down to getting lucky with the boss AI and how aggressive it is being some of my runs felt much easier than others and some i got spanked from the get go. your mileage may vary
also unlike other bosses this arena feels much smaller that the others and the tether distance for HP reset feels absurdly small, this makes doing anything ranged rather risky as it may reset his HP bar as well, not that its a good strat anyway since dude will be in your face and basically shrugs off arrows like they are gnats... (as a side note devs if you are listening i don't mind the hp regen for leaving range but does it have to be damn near instant? )
but i hope this post is more helpful and explains a few more aspects of why things are probably easier for some than for others.
TL;DR: if you do not bother looking at resistances in fights and just plan to hit things till they die, you will have a bad time.
P.S: bleed procs are very powerful :)