Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
With other people you just specialize more and that's it.
For example i still can't build stone base bc i have no tech points for that even though i couple levels higher. But if i didn't learn bronze gear and weapons i would be able to build stone base.
To avoid ragequitting from losing the pawn you used 20+ hours to train, do a backup once in a while, im 55 hours in, and im still not even close to getting back what i lost. Now I am just farming level 40+ masters in hope of getting a single one with close to the same traits and masteries ..
Mhh.. at least the sabertooth is doable solo with your main char. the main question here is how fast you are at learning the pattern. After my recent experience with a NPC, spear + bow should work fine. I know many people like the double blades, but for the fight I think the extra range makes up for the dps loss.
For the weapon durability issue: there are weapon mods that reduce the durability loss, which already helps. What I also do is using the bronze greatbow alot, so I can snipe out some of the enemies with just a few shots before I have to go into melee. that, at least felt, makes my main weapon last a lot longer.
NB : i don't understand why this game doesnt have very positive review, i think it is the almost perfect survival game for me and challenging.
People don't like the idea of the MC becoming useless and you're more or less forced to play on the captured npcs later on. Once you can respawn them it's becoming better (especially on a private server with perfect respawn enabled), but until there you've got a road to go.
This is possibly my biggest issue with the game... you farm for tribal recruits like they're random loot drops instead of time invested in a recruit being rewarded with real improvement. I understand they don't want you to just max out everything on one character and I am fine with that, but the implementation of random caps and quality levels that cannot be changed by effort encourages this loot-farming view of tribals. If you look at other games with random recruits, they implemented it better where effort can improve the recruit (Honey, I Joined a Cult or Darkest Dungeon, for example).
Tired of mmo / coop games crashing. Not reflected on Soulmask personally just on all mmo / coop games lately. There's something wrong with servers and the internet that didn't used to be there. They should be improving over time but they are getting worse. Everyone argues against my theory says it's the game dev faults and crap game etc etc but I don't believe it. I really think something is weird wrong with servers and internet itself. Maybe inflation or larger irl pop idk. But I'm done with online. I don't think servers will ever be what they once were. Someone has ruined them somehow. Btw, it all started when IP's began clocking back servers to low and medium speeds for monetary gains. That's when I noticed our games stopped working online. Greed killed mmorpgs. Everyone's greed.
Yes, there is quite a few hours for solo, but what they might not say, is the game has like 500 hours of content already. So you are effectively locked out of most of the game content. There are apparently ways to progress solo, but it is much more difficult for the most part, from what I've read.
To be honest, I've played the 30 hours mentioned, and I'm starting to hit the wall. I expect to find ways around most of the solo gotchas, but I expect to get stuck progressing at some point.