Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Max STR for hammer/great sword, but it's not stats you must looking at. You must looking at perks. I've found one warrior with hammer with auto healing on taking damage perk, -60% damage as companion, +75% weapon skills growing rate and -9% damage as flint tribe member. He was literally immortal until first boss ate him, lol.
I was kind of thinking things like Stamina would be very important because it can be used all the time, in every scenario. So if we are mainly fighting with our NPC's than I would want my character to have other bonuses.
Thanks for your input and taking the time to reply to me.
However that's just my playstyle. I prefer being healthy over pure raw damage because I KNOW im going to screw up every so often in these fights, the extra health feels amazing as a safety net.