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翻訳の問題を報告
and
https://www.youtube.com/watch?v=u1_saz5zapw
@6:55 it begins for repairing
That is quite the materials you would need for something like that
Especially if you make any tier higher than stone tools , aka constantly providing bones and whatnot , since they are uncapable of actually harvesting corpses even if you set them on a patrol path to kill stuff.
A major point advertised by the game trailer is "build fully automated pipelines" well the system is frankly quite faulty, AI has issues with tools and repairs, has big pathing issues, it will try to harvest stuff inside terrain which they can't reach and that just to name a few.
Repair that own stuff dammit 😤
doesn't type the resources thx EA right
Your NPC can repair
It's possible okay. Set worker orders and have the materials and proper benches for repair. Wak has a guide, I think I posted it already here. Go watch it, okay? Enjoy!
Ok let me try to explain again : Worker go work > worker tool break > worker says i can't work, tool broken.
What we want : Worker go automatically to repair bench without asigment > repair his tool > go back to work
Which is something that is not possible.
craft about 10 of each tool type, place in tool box, work never stops
ez pz
Only stone and bone tools will break more often. I still not have issues in bone but aye tomatoe-tomato. Once you get a good crafter, bench him/her. You'll get much higher quality aka durability on your tools. Repairing tools or anything in game lowers the quality/durability over time. So only desirable to repair the good stuff a few times over.
Good luck out there fellow gamers and have fun.