Soulmask

Soulmask

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Thorgrim Jun 3, 2024 @ 8:33pm
Building: Exceeded the tribe's bonfire limit
My friends and I are running into this error when trying to create secondary bonfires. We currently have 6 among everyone in the tribe, and anyone who tries to make a 7th gets this error message:

Building: Exceeded the tribe's bonfire limit

I've searched all over the place for any mention of a maximum number of bonfires but I can't seem to find anything. Is this a server setting somewhere or is there another workaround for this?
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Showing 1-15 of 18 comments
OldGrumpyGuy Jun 3, 2024 @ 8:51pm 
6 is the max for a tribe
Thorgrim Jun 3, 2024 @ 9:21pm 
Originally posted by Hybrid Black:
6 is the max for a tribe
This seems really low. We have 5 players in our tribe. Does that mean only one of us can have a second bonfire? It feels like this game is designed for everyone to have multiple outposts.
GhrominIronfist Jun 3, 2024 @ 10:14pm 
Originally posted by Thorgrim:
Originally posted by Hybrid Black:
6 is the max for a tribe
This seems really low. We have 5 players in our tribe. Does that mean only one of us can have a second bonfire? It feels like this game is designed for everyone to have multiple outposts.
Why join the same tribe if you are going to have seperate bases?
Xerastraza Jun 3, 2024 @ 10:21pm 
cuz people like having their own homes? I do this in ark and conan with freinds we are all tribe/clanned but we all make our own places.
Thorgrim Jun 3, 2024 @ 10:51pm 
We actually ran into issues with tribesmen taking stuff from other players' boxes when they shouldn't, and we couldn't figure out how to set the jobs to avoid it. Eventually we plan to come back together but for now we prefer to play near but separate from each other.
GhrominIronfist Jun 3, 2024 @ 11:02pm 
Originally posted by Thorgrim:
We actually ran into issues with tribesmen taking stuff from other players' boxes when they shouldn't, and we couldn't figure out how to set the jobs to avoid it. Eventually we plan to come back together but for now we prefer to play near but separate from each other.
If you are not colaberating why even be in the same tribe. Make seperate tribes and work together anyway.
Jinglepocket Jun 5, 2024 @ 12:46pm 
Originally posted by GhrominIronfist:
If you are not colaberating why even be in the same tribe. Make seperate tribes and work together anyway.

Being in the same tribe makes a lot of things easier, even if you aren't taking turns placing foundations together.

In my game, we're collaborating on one big base, but we're each building different outposts in different areas for different reasons. This bonfire limit is effectively a punishment for working together. It would be really, really nice to be able to turn it off or set the limit to a multiple of the number of players in the tribe (ie: the number of bonfires that would be available to the players if they weren't in a tribe).
Last edited by Jinglepocket; Jun 5, 2024 @ 12:48pm
DiamondMX Jun 9, 2024 @ 1:28pm 
Yeah, this seems like a pretty important issue in the game.
It doesn't play well if you're limited to one bonfire (a likely problem if you are in a group), and there's collaboration features that I think only work in tribes.
There's also a bunch of things that don't work very well if you *are* in a tribe. The workers spam chat so much you can't really follow your own, it's easy to accidentally assign workers to a friend's buildings, etc.

They either need:
1) Another grouping mechanic that's halfway between solo and tribe, where you can allow other players to access your chests and stuff, and can group up for boss fights, but you don't share bonfire cap, worker chat, etc.
or
2) Just increase bonfire cap and let you restrict certain items to yourself only.
Danyel Jun 9, 2024 @ 1:39pm 
Yeah it should be an option to increase this from the base 6 like how you can raise the max personal animals from 10 or 20 to 100 etc
Baff the Goat Jun 10, 2024 @ 11:33am 
My tribe wants to be able to have more than one base location for ease of travel/mining spots/etc. Who wants to have 1 base then have to run clear across the map?
Last edited by Baff the Goat; Jun 10, 2024 @ 11:34am
Valdyr Jun 10, 2024 @ 1:49pm 
Limiting the number and size of bases was an issue that came up for my group in Palworld. We quit that game not long after. This needs to be adjustable / able to be disabled in the settings.
Moshu cu Cocosu Jun 12, 2024 @ 10:55pm 
+1. The bonefire limit needs to be increased. Is there any option to do that from the server config tho ?
Originally posted by Valdyr:
Limiting the number and size of bases was an issue that came up for my group in Palworld. We quit that game not long after. This needs to be adjustable / able to be disabled in the settings.

I 1000% agree
Last edited by Universally_Dogwater; Jun 15, 2024 @ 11:27am
Steinaar Jun 15, 2024 @ 11:54am 
Originally posted by Valdyr:
Limiting the number and size of bases was an issue that came up for my group in Palworld. We quit that game not long after. This needs to be adjustable / able to be disabled in the settings.
and Palworld did not even notice you and your group quitting over this, nor did the mass majority of other gamers who continued on enjoying what Palworld offered. It was your choice not to adapt and enjoy what Palworld was and is as a game. If you decided to quit here too because of it than it's you who is missing out.


Originally posted by GhrominIronfist:
Why join the same tribe if you are going to have seperate bases?
Agreed

Originally posted by GhrominIronfist:
Originally posted by Thorgrim:
We actually ran into issues with tribesmen taking stuff from other players' boxes when they shouldn't, and we couldn't figure out how to set the jobs to avoid it. Eventually we plan to come back together but for now we prefer to play near but separate from each other.
If you are not colaberating why even be in the same tribe. Make seperate tribes and work together anyway.
Agreed

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I'm not trying to be toxic here but just providing my input as I see it. It's like my 90 year old grandmother telling me she is going to move out when I tell her how something is going to happen in my house. I care-take for her final years can be as peaceful as possible, she isn't going anywhere else. It's a childish notion to make empty threats. Shes isn't forced to live with me taking care of her. Nor are you forced to play Soul Mask.

I strongly advise you find a solution to your problems in life vs running away when you dislike something. As an adult in life not many issues you can just run away from because you dislike it. Try to understand why there would be this limit in the first place before asking for it to be changed.
RezoCodex Jun 18, 2024 @ 5:34am 
I'd like to point out, Palworld DID notice when players quit playing over the base limit, That's why Concurrent players are tracked, and they were not the only players to leave for that reason.

Instead of attacking someone for the way they want to play a game you should offer them a better explanation to the problem.

First I'd like to say, the reason games like Soulmask limit the number of bases they want you to be able to build comes from processing the vast amounts of data needed for a large number of player built structures. With 6 bonfires down and 4 of them for large bases we have encountered some errors on my server. They aren't huge mind you, more annoying really, but it already shows us the limits of the software is being strained.

Next a suggestion to increase your number of bases. In the server config file you can set decay to 0. Choose to have 6 main bases where you focus on Farmland and other things that truly require bonfires, then use the bookmark system to create other bases as satellite hubs to those larger bases. With decay off the new bases wont degrade. There will be some things you wont be able to build without the bonfires, but if you can limit those things to your main bases, you can have more smaller bases for collecting and mining resources.

Good luck and I hope this helps with your gaming experience.
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