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Edit: Someone reported the same problem but linked to resolution change as if the pointer was miss placed in higher res. Worth checking devs.
I'm not sure if different arrow types matter outside of their exp gain from crafting. The bow's stats don't change when you use different arrows on it and the arrows themselves don't have any meaningful tooltips.
Some of the building options like the inverted diagonal wall doesn't snap properly (the inverted diagonal only snaps to the bottom of walls)
The building snapping and the overwriting need to be two separate functions. Currently if you disable one, you disable both.
Tribesmen seem to only use the grass mat and don't care about beds? Not sure if intentional or not.
The icons on chests disappear way too early. I'm only three and a half foundations away and can't see what the chest is.
If they hear you they will walk some to investigate, but if you stop making noises the farthest ones will go back, you can slowly attract a couple of enemies in a safe area. You can't backstab your way to the camp leader, but combining stealth and archery you can avoid to be swarmed. If they see a friend getting an arrow in the head, they will hear it and go alert, but if they can't see you they won't rush to your position.
As far as the rest is concerned that is early game. As you get better masks, better gear and better Thralls you can specialise your skills to work well with whatever play style you want to go for.
once u hit mastery 30+ to unlock the new bow skills u ll see improvement , but bows do need improvement , the regular bows compared to the great Bows counterparts have slow draw , needs to be a bit faster imo
Stealth is not something you can do early game. You need characters with concealment perks and armor that gives you more concealment. Also you can't just backstab someone for their entire hp bar until you are really well geared.
Lastly, companions are only as good as you are. There are a total of 7 useful buttons for controlling them. If you want to lure enemies just order your companion to not attack and stay still.
The other 2 points I did not understand what he meant so other people might have answered it somewhere else.
Good luck
Arrows matter, they scale with damage. You prob figured that out already but always a nice reminder for those that havent