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Relatar problema de tradução
[2024.06.14-15.50.11:904][906]LogWS: AHShuaGuaiQiBase::ExecShuaGuai RandIndexError
[2024.06.14-15.50.12:004][909]LogWS: AHShuaGuaiQiBase::ExecShuaGuai RandIndexError
[2024.06.14-15.50.12:103][912]LogWS: AHShuaGuaiQiBase::ExecShuaGuai RandIndexError
[2024.06.14-15.50.12:201][915]LogWS: AHShuaGuaiQiBase::ExecShuaGuai RandIndexError
[2024.06.14-15.50.12:302][918]LogWS: AHShuaGuaiQiBase::ExecShuaGuai RandIndexError
Starting after this point,
[2024.06.14-15.45.46:181][572]LogWS: AHShuaGuaiQiBase::ExecShuaGuai RandIndexError
[2024.06.14-15.46.14:115][410]LogWS: AHShuaGuaiQiBase::ExecShuaGuai RandIndexError
[2024.06.14-15.46.21:781][622]LogBehaviorTree: Warning: > Failed to find key 'NameFilterKey' in BB asset BlackboardData /Game/Blueprints/AI/BB_Base.BB_Base. BB Key Selector will be set to 'Invalid'
[2024.06.14-15.48.04:695][330]LogWS: AHShuaGuaiQiBase::ExecShuaGuai RandIndexError
[2024.06.14-15.48.04:697][330]LogWS: AHShuaGuaiQiBase::ExecShuaGuai LeftSCGNum Limit
Edit after multiple more tries it seems the error actually triggers here,
[2024.06.14-15.45.28:220][ 33]LogWS: Create Dungeon Successed: DiXiaChengLv50, Index = 2, Seed = 772041, Use Time = 1.139495, TryNum = 1
[2024.06.14-15.45.46:181][572]LogWS: AHShuaGuaiQiBase::ExecShuaGuai RandIndexError
Getting the same thing when trying to start my server as well...... just constantly spams the RandIndexError
https://www.facebook.com/groups/953228339934374
We have the same error!
I even created the server completely new (clean), but it's always the same error-spam (error entries about 50 entries per second, permanent!). Since this mass of log entries is putting a massive strain on the server, I'm unfortunately forced to leave the server OFFLINE until a solution is found or an update/bug fix is available!
Who broke your StartServer script and what needs to be done to fix it?
Nevermind. It just doesn't understand relative paths well. It looks like the StartServer.sh needs to be run from the steamapps/common/Soulmask Dedicated Server For Linux directory
(putting spaces in a directory name is just not a good idea)
Have you considered something like the "shared-save" system Grounded uses?
Honestly, its the best multiplayer save game system I have seen. Granted, it would not be useful for servers with high populations, but for those with just a few friends playing, it works great.
It does not require a dedicated server and anyone in the group can host the shared save. The only downside is if the current host logs off, a new host must restart the session, but for a group of 4 or less, this isn't much of a problem.