Quest for Infamy

Quest for Infamy

View Stats:
Doxy Jul 15, 2014 @ 8:17am
Where to get Float on a Cloud ingredient ?
I've been to the dwarven mines and got to part there where i think i need cloud spell to hop to the other side. But can't seem to find anything that floats.
In one of the vids for QFI, i saw that you can burn the old swing to get a feather, but nothing i've tried seems to light it on fire.
Any help is highly welcome =]
< >
Showing 1-4 of 4 comments
St1ka Jul 15, 2014 @ 10:19am 
At night, go to the tree with the swing south of the Hermit Homestead. Make sure that the owl is there. Use Flaming Vengeance to burn it up and grab the feather. Take it to Prospero.

If you get stuck on any other quest, you can always check the official walkthough[www.postudios.com]
Blackthorne519  [developer] Jul 15, 2014 @ 1:58pm 
you could also grab a hot coal out of the fire, and carefully walk south to the tree. Give that a try for the infamous way!
Aged Swine Jul 22, 2014 @ 1:16pm 
BTW, there's a little problem with both of these solutions. Strangely, the owl is there in the daytime (at least it was in my case), but none of the necessary actions work unless you come at night. The campfire at homestead, for one, doesn't even give a reaction when you try to do something with it, so it's easy to think that it's not interactive at all.

And casting combat spells outside combat is really not intuitive at all. Most of the time, attempting to do this just brings up a brief description, so there's no reason to think that it might do anything else under some special circumstances. Except, of course, the episode with the jelly cube, when it's pretty natural to attempt it.
Last edited by Aged Swine; Jul 22, 2014 @ 1:37pm
timmo4444 Jul 26, 2014 @ 8:04am 
Originally posted by Kirinyale:
And casting combat spells outside combat is really not intuitive at all. Most of the time, attempting to do this just brings up a brief description, so there's no reason to think that it might do anything else under some special circumstances. Except, of course, the episode with the jelly cube, when it's pretty natural to attempt it.

This exactly. The game tells you "these spells arent for puzzles" and then requires you to try using one of them for puzzles a couple times... so then you find yourself aimlessly clicking on all of the combat spells for potential puzzle uses. Not a good design.
Last edited by timmo4444; Jul 26, 2014 @ 8:06am
< >
Showing 1-4 of 4 comments
Per page: 1530 50