Quest for Infamy

Quest for Infamy

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carewolf Jul 22, 2014 @ 11:07am
Is 320x240 max resolution or is the game just completely broken on linux?
See topic.
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Showing 1-15 of 17 comments
chucklas Jul 22, 2014 @ 11:54am 
320x240 is the resolution in which the game was drawn. You can run the QFISetUp file in the game's directory to make the screen larger/full screen, but you cannot change the resolution in which that game was drawn. Just like with a picture, the more you blow it up, the more pixelated it will appear. The resolution was a design choice.
Creesoo Jul 22, 2014 @ 12:06pm 
Pixelated game gets even further pixelated... Pixelception confirmed!
Blackthorne519  [developer] Jul 23, 2014 @ 2:29pm 
winsetup.exe also has more options for sizes and filters.
Salvatos Aug 2, 2014 @ 10:29am 
I'm not seeing either of these files in SteamApps/common/Quest for Infamy. Is there another game directory somewhere? I'd like to try other formats and hopefully fix alt-tabbing in the process.
carewolf Aug 3, 2014 @ 6:07am 
I don't see any setup tool either, but you can manually edit acsetup.cfg. Unfortunately filters available are very limited when it needs to do 7x scale up. I managed to use the hq3x scale and then run the game at a monitor non-native resolution, and that looked better but still crap.
chucklas Aug 4, 2014 @ 7:19am 
There are actually 2 setup files. You need to go to the folder where the files are stored on your computer. There is winsetup and qfisetup (I think they are called this. I am not on my local machine to double check right now). You can run the game full screen which will put black bars on the sides.
carewolf Aug 4, 2014 @ 12:23pm 
Runing the game fullscreen is the thing that doesn't really work (it shuts down the main monitor and runs it on the screen of my closed laptop), and it doesn't put bars the side of the screen but uses some odd widescreen 320x200 version of the game resources.
Last edited by carewolf; Aug 4, 2014 @ 12:24pm
chucklas Aug 4, 2014 @ 6:56pm 
We had a couple beta testers who ran into a similar issue. This was the solution for one of them.

"I used to have a similar issue, but I was able to get the game to work properly in full-screen by making sure that the graphics renderer was set to Direct Draw, and then selecting No Filter."

I am not sure if that will work for you, but I am hoping that it will. If not, can you let us know the specs of your machine so we can work on finding a solution to the full screen issue?

Snake Aug 6, 2014 @ 7:05am 
Quick question as I see devs active in this topic.

There is no upscaling or filtering shenanigans going on, right? It's straight-up stretched, clean pixels? Will probably get this tonight, just wanted to make sure it looks the way it does in the store page screens - without any blurring / filtering.

Thanks in advance!
chucklas Aug 7, 2014 @ 9:21am 
yep, pure pixelated goodness. You can turn on filters/smooth spites, etc through the setup file, but it defaults to not. What you see in the pictures are what you get.
Snake Aug 7, 2014 @ 9:23am 
TOO LATE! Already got it! :D

Thank you for replying anyway! :happymeat:
chucklas Aug 7, 2014 @ 9:35am 
No problem. I would have responded sooner if it wasn't for my pesky kids....seriously, I do all my replies on here from work.
Snake Aug 7, 2014 @ 9:37am 
Tell me about it, I have a 32-day old son in the other room, he's a proper noise machine! :D
Best of luck with raising yours as well!
chucklas Aug 7, 2014 @ 9:41am 
Congrats on the little one! Mine are 6 and 3 so I have the newborn days behind me. :)
Babsy [Linux] Jun 11, 2016 @ 11:34am 
I found that the setup tool was not working due to missing library on Ubuntu 16.04. I installed libglade2-0. After that the setup tool launched and allowed me to configure the game normally.

Setting up windowed more I was able to play the game.

sudo apt-get install libglade2-0
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