Platformines

Platformines

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Orange Popsicles 2017년 1월 26일 오후 7시 01분
Game crashes immediately after launch
When I try to run the game from Steam, a smaller Steam window pops up momentarily and then disappears - faster than I can see what it says. In my game library list, the game gets the "Running" status for a few seconds, but then that goes away. In my Windows Task Manager, I can see the "platformines.exe" executable pop up under the Processes tab, and then it goes away after a second or two.

I am running Windows 10 x64, fully up-to-date. All drivers up to date as well.

I took a look in the Event Viewer, and for every attempt to run the game, I find 3 events, as follows:

Event 1:
Application: platformines.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.IO.FileNotFoundException at   .()

Event 2:
Faulting application name: platformines.exe, version: 1.0.2.0, time stamp: 0x533ec2c6 Faulting module name: KERNELBASE.dll, version: 10.0.14393.479, time stamp: 0x58256d37 Exception code: 0xe0434352 Fault offset: 0x000da832 Faulting process id: 0x103c Faulting application start time: 0x01d278463f2e00bb Faulting application path: E:\Games\Steam\SteamLibrary\steamapps\common\Platformines\platformines.exe Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll Report Id: 25e99059-742b-49a7-a8ec-90cf077f584e Faulting package full name:

Event 3:
Fault bucket 108618887980, type 1 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: platformines.exe P2: 1.0.2.0 P3: 533ec2c6 P4: KERNELBASE.dll P5: 10.0.14393.479 P6: 58256d37 P7: e0434352 P8: 000da832 P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WERCB6C.tmp.WERInternalMetadata.xml These files may be available here: C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_platformines.exe_cbec368246446777485eb4db9d5d60fc5569df62_240641a3_15efce3a Analysis symbol: Rechecking for solution: 0 Report Id: 25e99059-742b-49a7-a8ec-90cf077f584e Report Status: 0

Any help would be greatly appreciated. Thanks!
-Doug
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bidus.vidal  [개발자] 2017년 2월 1일 오후 11시 48분 
Hello,
This link could(?) help you:
https://social.msdn.microsoft.com/Forums/vstudio/en-US/2556a86b-f82e-4efb-bcdd-19919facbff6/application-error-faulting-module-name-kernelbasedll-version-61760016385?forum=vcgeneral
Search for "Faulting module path: C:\Windows\system32\KERNELBASE.dll", it seems that people facing the same error as you solved their problem.
Please inform me.
Regards
Orange Popsicles 2017년 2월 3일 오후 2시 05분 
Thanks for responding!

So I followed your link, and didn't find too much help. I noticed one person mentioned starting/enabling the "Performance Logs & Alerts" service. Another person mentioned running the app as Administrator. Still another talked about a Data Execution Prevention (DEP) setting. I tried each of these and still get the same behavior.

I then tried performing some similar searches relating to .NET applications, the faulting module, the error codes, etc. One result included someone using the SysInternals Process Monitor application to try to see what is happening at the crash. So I grabbed it, and while I am unfortunately a novice in its use, I did come up with a few entries that may or may not be significant.

When filtering on the "platformines" string and then attempting to launch the game, I see multiple "NAME NOT FOUND" and "PATH NOT FOUND" results. For example, it shows that the "platformines.exe" executable is attempting to open or query the following files/paths in the application directory:


There's also a few registry keys in that list that I didn't include, but can do so if you think it is helpful. I have manually checked, and all of those named files/paths/regkeys are missing. Should these have been created when the game is installed?

Shortly after this, there is a big list of "QueryNameInformationFile" operations that have the result "BUFFER OVERFLOW", but I can't seem to gather any meaningful information about them. Then, after that, a few normal-looking lines, and then a bunch of stuff originating from the "WerFault.exe" executable, which I assume has to do with Windows logging the actual crash, etc.
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게시된 날짜: 2017년 1월 26일 오후 7시 01분
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