Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You sound like a Apex Legends main. The easier it is to die in a shooter the more skill is required because it means you gotta land your shots better than they do, or better yet start shooting before they even notice you're there. That's why I fell out of love with Apex. You gotta dump basically two full mags into someone to kill them and even then they might still manage to sneak away like a cockroach with a sliver of life left. I'm sorry but if I'm smart enough to hold my shots on a group of people and I get the drop on them, opening with a headshot from a sniper rifle, I should have the advantage. In a game like Apex or CoD you shoot someone in the head and they just slide all the way to safety like they're the next Jamaican Bobsled team.
COD is what you're looking for. A longer TTK turns it into an arcade shooter, not fun.