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2. They had to balance it that way or it would invalidate other weapon choices, its pretty ok, just plan accordingly.
3. Throwing spectres making an audio sound would make it too easy to gank the spectres.
4. Spectres don't find you or give warnings unless they hear you.
No, you're literally an idiot if you think the hit reg is "fine." It's trash. Everything about this game is horrible. There is no balance. They absolutely should make an audio sound, "play accordingly."
2. This design choice was made so that you can play multiple roles and angles at the same time. You can choose to snipe, get in close range, bait or cover for yourself. It forces you to change up your strategy constantly. It's really well designed if you put even a modicum of thought into it instead of just W+M1'ing it.
3. Having audio sounds for throwing spectres and a cooldown would make it difficult to use spectres aggressively and proactively, but it would also lower the skill expression by a significant margin. You are also contradicting yourself saying it's impossible to gank and flank but it's too easy to get behind the enemy? Sounds like a you issue more than a spectre issue.
4. You need to respect the spectre. This game is 3v3 but it is simultaneously 6v6. A single player has to play the role of 2 players at the same time. If that's too much for you then I don't know what to say.
5. There is a way to forfeit, I've done so today.
6. Because it's 6v6. A lot of the movement is done through spectres as well. If you're not constantly trying to rotate your spectres, yeah the maps are huge, but it's a core part of the game. It's not anyone's fault but your own that you don't interact with mechanics proper.
It's not a skill issue when someone is literally sitting still and it takes half a mag before one bullet registers. You're just being a moron.
The design choice is ass. You shouldn't be allowed multiple guns in a single round unless you're picking them up.
That's the point. You shouldn't just be able to get in and out of different cover just because, "Oh, i can just throw this and I'm safe." That's a really stupid design. Yes, it's impossible to flank and yes, it's easy to get behind people. They can coincide. I know, mind blowing. If someone is trying to flank, oh, they get spotted by an enemy spectre. But if you kill someone and their spectre is in the next corner and you walk away, boom shot in the back. Because there's no sound when they switch. There NEEDS to be sound.
Real talk though, it sounds like it’s just not your game. The game is literally designed to be played a certain way and it goes against the way you think it should be played. And that’s completely fine.
Just don’t play it anymore.
I don't think that you insulting everyone that goes against your opinion is the best way to approach this, it's obvious that you're a little kid that sucks at video games which is fine. The game has not even been released yet so you need to calm down.
Right because saying "skill issue" isn't an insult. GTFO.
It's ok little guy, you will get better at video games when you get older.
good. im glad you're not enjoying it anymore. ♥♥♥♥ off so the devs can send me a invite key. Please.