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Absolutely support getting a fishman and cook as soon as possible. His fisherman to crew ratio seems off. Even at the current rate of bugged extreme hunger decay if your fisherman has just a little bit of luck (and by that I mean the stat) he can feed himself + 5 others.
Swimming isn't absolutely necessary but I do recommend getting it eventually. Better early book purchases are fast learning, plunder and sailing. Fast learning is self explanatory. Plunder is your best source of money so increasing it is a big deal and the skill stacks for every crew member so teach it to everybody. As you move further out the distances between locations increases and sailing starts to become very relevant. Sailing also stacks for every crew member.
Finally since all you need to sail out is your captain on board, everybody else is teleported to the ship, get your captain light steps. It is noticable and will shorten your times running to treasure chests and to and from shops in town.
Note that I didn't made it exhaustive so everyone can try his own way. I didn't spoke about map reading and map awarness even if you should get them quite quickly, nor I explained anything for long sailing. If peoples want to do it, feel free, personally I don't think I'm good enough for teaching how to play, just how to start.
In terms of making money, getting plundering for multiple crewmates seem to boost the output of plundering. I never bothered with the 'living on a 3 block raft, capture, sell back to 3 block" way of life. Just blowing up ships all day long with plundering seemed much faster.
That said, I choose the monsters/ship settings at the start, which meant alot more ships floating around. Ships > Islands for cash.
But yea: Morale/Food decreases are there, but its annoying, but definately not impossible to overcome.
Note: Ship plunder skill at this version stacks per crew. So level 2 ships give 80 goal base. With 1 crew with a lvl 1 plundering skill its 84, 2 is 88, 3 is 92 etc. Considering the skill is 30 goal, it recovers the cost pretty quick.
citation?
Well, maybe at the actual version it don't, but lot of peoples also say it does.
and when they are in range, there's a little red blip that pops up on the fish that is going to be caught and each time the blip pops up is a check to see if it's successful.
that being said, how many ticks should it take on each fish to catch when your fisherman has a LUCK of 75?
It took about 45 seconds for him to catch a single fish.