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STΞΛŁTH Sep 18, 2014 @ 7:38am
Questions
First congratulations for the release. And even if I didn't like the final decisions of the tournament, playing I too contributed to the development of the game, so...

My questions:
Are you really sponsored by Alienware?
Do you have any plans to add trading cards?
A dev talked about future plans for multiplayer. Did you mean you have intention do new competitions? If yes when?
I know that some of you produced The Witcher. How your experience was with it? How come you decided to do a game with a so different genre?

At the end I invite you to increase the difficulty of Skirmish, expert setup in reality is not so hard, so this mode becames almost useless.
Last edited by STΞΛŁTH; Sep 18, 2014 @ 7:39am
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Showing 1-7 of 7 comments
marek  [developer] Sep 18, 2014 @ 9:23am 
Hi STΞΛŁTH, nice to see a post from you again.

1. Alienware is our partner and has helped us in many ways. This is why we have their logo in the game.

2.We would love to add trading cards to the game in the future. It's on our feature list but at this moment we're focusing on more critical tasks. As you can imagine our workforce is limited but creative!:)

3. Our plan is to keep on updating the game. There will be 2 main types of updates - bugfixing and new content. New content will include new maps and if the game does well possibly also new features or modes.

4. I was working at CD Projekt Red for quite few years. I started durign "The Witcher" project and then moved to The Witcher 2 and The Witcher 3. It was fascinating, fast, intense and after some time a bit to repetitive for a developer. I like changing my environment and I like trying out new things. New experiences give you opportunities to learn new stuff so here I am talking about a strategy game, managing game builds, prioritizing features etc. How cool is that?:)

5. Ahhh our AI. This is a complex subject. We’re working on it. It was already tweaked few times and we found it challenging but it just can’t handle all your strategies. We’ll keep on iterating. We know this is important for many of you.

Thanks,
Marek

Last edited by marek; Sep 18, 2014 @ 9:23am
STΞΛŁTH Sep 18, 2014 @ 9:57am 
Thanks Marek.
But to be more clear, do you think to do other Tournaments like the one just finished? If yes when?
I would like also to know at this point what exactly a developer does during the work to a AAA game and which tasks he has. Don't know if you can tell me something about this. However, I imagine that to do a job like this at least you should have a degree in computer Science or some specialization like this... There are also engineers?
Last edited by STΞΛŁTH; Sep 18, 2014 @ 10:12am
coco le belge Sep 18, 2014 @ 10:45am 
As a new feature you should for sure add coop mode and teamplay 2v2/ 3v3 /4v4
marek  [developer] Sep 18, 2014 @ 1:09pm 
Hi!
We're not sure if we'll be running a tournament like the one in closed beta very soon. It will probably depend on the size of our community. We've also learned a lot during the previous tournament so I guess if the new one happens the rules will be greatly modified.

as to developing AAA games well this is a very difficult question. There are many different specialist working on a different title like animators, 3d artists, 2d artists, designers, story writers, programmers, producers, sfx designers, composers, testers, marketing people etc. An AAA game dev studio is often like a decent factory with 100+ talented people on board. I personalty was starting as a tester. After some time I moved on to design, level design and finally production. I also have a programming masters degree and a postgraduate management related degree. But education isn't essential. Skill are. Ohhh and as a producer I basically prepare the plan of development, it's budget and than try to oversee it and help solve problems on daily basis. But it's a kind of job that's hard to define as I'm involved in many different aspects of the game creation process.

@coco le belge We would love to add coop sometime in the future but first we must take care of the bugs we're finding from time to time and hopefully build a bit bigger community. But I'm also aware that a coop can help us achieve this.

Thanks guys!
STΞΛŁTH Sep 18, 2014 @ 2:28pm 
Thanks Marek for the detailed explanation. I didn't think there were all these figures behind a videogame. Wow! It should be fun.
What do you have to do to be a tester?
Last edited by STΞΛŁTH; Sep 18, 2014 @ 2:45pm
coco le belge Sep 18, 2014 @ 2:51pm 
Originally posted by STΞΛŁTH:
Thanks Marek for the detailed explanation. I didn't think there were all these figures behind a videogame. Wow! It should be fun.
What do you have to do to be a tester?
+1
Originally posted by coco le belge:
As a new feature you should for sure add coop mode and teamplay 2v2/ 3v3 /4v4
Sorry to necro this thread but I saw the game on sale and....
11 years later and no coop?
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