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I've really enjoyed this game and fully intend on running it again with a different team. It's clear that it's had a great deal of thought put in to it, particularly given how each individual party member is viable, and that they synergise with each other so nicely. It's one of the best RPGs that I've played in a while.
However, games shouldn't have goals in them which literally can't be reached. If this is a bug, then it needs to either be fixed, or removed; same with the others.
Will look into this. It's probably related to changes I made to address the Master of Secrets bug, so it should work if I revert a few files. You should be able to just load your saves and get the achievements next update.
I'd appreciate it in the future if you'd toss your bugs into Bug Reports Main, I'm subscribed and see the posts there sooner than in new threads.
Yeah, still not working...
and I spent like an hour beating the final boss on 1980... how dissapointing :(
Real shame. Loved this game when I played it, but the lack of support just drains the motivation to play it again.
As far as that promised Mobile platform version (funded with kickstarter cash no less)....forget about it.
People who love games take them for what they are and get the most out of them. If getting to the credits is all people want, then fine... if they want extra challenge, then they'll create that for themselves regardless of whether achievements are there or not.
The thing with achievements as far as I'm concerned is that they act as a type of goal for some people, particularly for many modern gamers who take the game at face value and put the game away after the credits roll. Achievements when used properly are a way of suggesting new and interesting ways of beating the games. They can encourage people to challenge themselves, to explore new areas, try new builds, etc., and can prolong the life of a game. It's even more important in games which don't have a lot of replay value. I'm personally happy playing RPGs over and again trying different builds, but the story never changes. That can be very off putting for some people, and so the credits are the end.
If people who wouldn't usually put in the effort, put that effort in, and are then denied the albeit trivial reward of a little picture at the end of it... that goes against their expectations and is not really fair. It's sort of like somebody agreeing to do a 100m sprint, and then being told that if they run past that and do the 400m run, they'd get a sticker. Some people want that sticker because they put the extra effort in. There was nothing to stop them doing the 400m in the first place, but there was a bit of an incentive of which has not been honored upon doing it.
This is what people here have been saying. Nobody has said that they wont play the game because it doesn't have achievements; they're saying that they didn't get the sticker which they were told they'd get. Hence my previous comment of either fixing the achievements which are broken, or simply removing them. Either is fine, but don't tempt people with a sticker which they can't get.
Besides that, the lack of support. It's not just the achievements; this game is dead. The developer hasn't made any post on this board since around September 2015; that's over a year now. There is content in this game that is literally impossible to access through legitimate means. What you've read here is disappointment that the developer has made a game that calls back to the RPGs that we knew and loved growing up with, and who has abandoned it in an unfinished state. Surely you can understand the lack of motivation to replay a game with the intention of checking every nook and cranny, to do everything the game has to offer, when the game itself does not allow you to do that. This situation is made even worse by the developer having said that he'd make the fixes, and not following through with it.
As for your comment regarding "freaks" who need achievments being the lowest form of gaming life... I'd argue that people who genuinely want the achievements to be fixed are doing so because they want to legitimately meet the challenge. Case and point, the ones in this thread are difficulty related achievements. It may not be a self imposed challenge, but it's a challenge which keeps the game alive and gives them something to strive for. I'd go the other way and suggest that the people who are among the worst for gaming are the people who want to be spoon fed everything. The people who consult guides the instant they come across any semblance of challenge. People who rely on the same strategies as everybody else without thinking for themselves; who want the games to be dumbed down so they can beat them without any challenge whatsoever. Oh, and then the trolls, haters, elitists, etc.