Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Two things I'll note, though:
Aside from the highly-grindy and cash-grabby format, the game's fairly good for what it is, with a couple of things which stand out (gnogmenting and villages) as fairly neat.
The other thing is that the devs seem to genuinely care about the game and the community, and are willing to listen to player feedback. I've read something about them reworking the inventory, though I don't know what they're planning or when.
Is this enough to make the game worthwhile as it is now? Your mileage may vary. But it's something to keep in mind, and to those that like the game but get frustrated, I'd suggest letting the devs know (on the official site) and/or coming back to it later, in the hope that things have changed.
Perhaps consider one of the DLC packs? Each comes with an extra 50 of bag space. 10$ isn't too much if you like the game, especially if you think you might keep at it a while.
The ingame shop also has sales pretty often. There's been two since I started playing bit less than a week ago. Maybe there'll be a sale on storage soon.
Alternatively, wait to see what the devs have planned. Found the thing I'd read:
I'm not sure what that means, though. You can also wait and hope for a Steam sale, though that might be a while. I don't know if FLC for F2P games goes on sale, but, just a thought.
Definitely true, you get an extra bag for 30 days. I forget what quest, though. It's one of the really early ones. Did you do everything in the starting zone?
I -think- it's in the loot bag you get for killing the wolf boss there. Maybe.
I'd have to disagree here. A reasonable Inventory is one of the most basic aspects of these kinds of games. If you need to buy DLC with real cash to have a basic ability to store items then the game has taken their monetization scheme just a little too far. If they're going to do that route, just make it a pay to play game with a full inventory. Aain, I realize companies are in this to make a profit, but they can shoot themselves in the foot while doing so.
Don't get me wrong, I completely agree with you. I think that VnH has a lot of potential, but their pricing scheme is ridiculous. Then again, I think that of most F2P games, so I can't say I'm surprised.
I was drawn to this one by the Village aspect/mechanic, which intrigued me. I discovered gnogmenting, which I really enjoy. Considering the time I've already put into this game, I wouldn't mind supporting the devs a bit, but I don't approve of their monetization scheme. So for now, I'm holding off. We'll see if it keeps my interest long enough for me to actually give them money.
Point being, if you want more space right now, the 10$ Steam back is probably your best bet. That's a simple fact, regardless of if it's right or wrong.
If you feel like it, I invite you to check out my What is "Pay To Win? (a civil discussion) thread, which discusses some of these things. I'd be curious to hear your thoughts on the subject, if you feel up to it (warning: walls of text).
Speaking of, I owe that thread some replies. I think I'll go do that now.
I hope I didn't come off as confrontational, I just have a general dislike of the recent trend to take traditional aspects of games and repackage them as dlc and "optional content". I'm a developer myself, and increasingly it seems like i'm watching one of my favourite things in the world being ripped apart and sold as seperate items by suits and beancounters who care nothing for the industry.
I just didn't want you thinking that I was defending their pricing. ;)
2. you get a vault for free and when you get a house, you'll get a 2nd...
This is NOT ideal - I would like to see more ingame options, but wanted to be sure that you knew that all of that was there....you can put stuff in the vault instead of tossing away. But, just like bags - they fill up quickly.
3. There are 2 types of bags and vaults in shop...There are the rentals, that expire after a set amount of time, and there are permanent ones. So, you CAN purchase permanent ones.
I saw a suggestion on another thread that they add rentals for ingame gold - I think this is an EXCELLENT idea - and, would help them to move closer to the F2P category.
I also know that they are taking energy out of the item shop and making that more available ingame.
Pouch = free
Vault1 = free
House Locker = free
if you want to Horde gonna have to rent or buy, or mail to another character.
Cashshop items even the daily log in ones can sit in the cashshop bag as well i leave all my stuff in there.
Marketing is one thing, limiting gameplay to being needlessly frustrating in order to spur sales is another thing entirely. I'm a developer myself with over 10 years in the industry. I'm constantly trying to find a good balance between fair sales techniques and outright exploitave sales techniques. At the the end of the day, the customer has to be happy, or they will walk away from your expensively developed game. One the one hand, it's a business and you need to make money, on the other side of things, manipulative sales tactics are underhanded and hurt the entire industry in the long run. It's tough admittedly, but I personally think they've gone too far with this title. What's frustrating is, seperate from this one nagging issue, I quite enjoy the game.
My suggestion would be to focus more on vanity items and non gameplay effecting items, versus limiting gameplay. Worked for valve and very many other companies. Make a game a joy to play and people will line up in droves. Make it an obvious cash cow masquerading as a game will only fade you into obscurity like so many dying p2w games before it.