Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Right after the start turn on nitro and disable it after you reached his rear bumper and slipstream after him
then just wait until he started to get down by max speed and pass him on nitro
this strat gave me an easy win against him
also: you car must have at least 270 km/h possible max speed to overtake him
for example: i saw someone did a massive trick to win the leader of A.P.S. in TXR 3: he waited past race in tab until they reached a divider and just smocked him after he crashed into that divider
i still have a smile because of that :D
I managed to beat MA pre-nerf with an upgraded and incorrectly tuned (longer gears, which aren't actually suited for C-1) RX-8 simply by making sure the battle would involve one of the heavy braking zones where I could swoop past with relative ease and then hold on for dear life with defending :3
Similar thing with Shuwa Shuwa, though I found him much easier to defeat.
This. Waiting patiently for a boss to reach an area with multiple corners, barriers, or narrow sections with traffic can improve winning chances. It can be frustrating when you just want to get it over with and progress.
What I miss from TXR3 is the ability to pass opponents while flashing your lights, making you start out in the front, making things a bit easier.
B) what others have said. Race(push) them until you reach an area with many turns and corners, and just rush past them when they brake.
The Cinderella portion, I believe there was one YouTuber (not Kingdom Twelve, that man is a godsend) pointed out that in the pre-Early Access, it was never the case so Genki might have put that timegate last minute as a means to slow progress since we only have the half game. That probably change once the full game release to make the game more forgiving, though we don't know if that's going to be implemented after its 4 month cycle finishes, or will it be in parts. We don't have an actual roadmap so communication with Genki is rather difficult and most of the people here don't have access to their Discord.
How to get to 270 km/h?
I cant get the tuning that high.
I'm using S15 ,S14
"Bots can't turn"
Dude that's all anybody had to say. Waited to challenge them at areas with turns and they went down easily enough. It's very similar to racing in Forza. The AI is fast as F on straights, but can't corner for anything.
Thank you.
28:23
https://youtu.be/8WLNqEbGdoM
This video?
Yes, the very one.