Tokyo Xtreme Racer
Disable Traction/Stability Control
All cars are on some kind of traction/stability control. ITC had the option to adjust or remove it entirely. Please Genki.
< >
Showing 1-15 of 22 comments
Moga CMDR Feb 1 @ 12:50pm 
agreed!
very hard to drift unless its just mashing handbrake and chucking it into a uncontrolled slide
Turn off ABS in the "Brake" setting. There is no "Traction Control" because there are no weather requirements that would make it necessary. Tires aren't spinning in this game when you launch.
Originally posted by Gen. Heineken:
Turn off ABS in the "Brake" setting. There is no "Traction Control" because there are no weather requirements that would make it necessary. Tires aren't spinning in this game when you launch.
And that is a huge problem.
Tyres aren't magical, even on FR-cars with 300 bhp there should be some loss of grip due to traction being too high for the tyres to handle.

And as was mentioned, drifting is very hard to do. The problem isn't that initiating a drift is hard, but it's impossible to maintain if the tyres aren't allowed to properly skid/lose traction during acceleration.
It's more of an arcade style racer than a strict simulator. Throw your ideas of realism in the trash.

Drifting can be accomplished depending upon how your brake balance and suspension is set up. Heavier braking in the rear. I mostly drift around corners with no issue.

Also, I think that you missed my comment about the differences between ABS and traction control.
Last edited by Gen. Heineken; Feb 4 @ 9:56am
Originally posted by Gen. Heineken:
Turn off ABS in the "Brake" setting. There is no "Traction Control" because there are no weather requirements that would make it necessary. Tires aren't spinning in this game when you launch.

traction control exists regardless of weather. just saying the cars are exhibiting characteristics of one that has traction and stability control turned on.
its the same old engine code they had back in the 90s..
this is why theres no clutch support and you cant even do a burn out with a neutral drop.
Originally posted by rtrick315:
Originally posted by Gen. Heineken:
Turn off ABS in the "Brake" setting. There is no "Traction Control" because there are no weather requirements that would make it necessary. Tires aren't spinning in this game when you launch.

traction control exists regardless of weather. just saying the cars are exhibiting characteristics of one that has traction and stability control turned on.

ABS and traction control are not explicitly the same thing. If you want to drift, turn off the ABS and make the rear brakes more aggressive. I don't know how many more times I need to explain this. If you doubt me, consult your favorite search engine. ABS can be part of a traction control or ESC system (my car has this) but ABS is just one component of the whole system.
Originally posted by Gen. Heineken:
Originally posted by rtrick315:

traction control exists regardless of weather. just saying the cars are exhibiting characteristics of one that has traction and stability control turned on.

ABS and traction control are not explicitly the same thing. If you want to drift, turn off the ABS and make the rear brakes more aggressive. I don't know how many more times I need to explain this. If you doubt me, consult your favorite search engine. ABS can be part of a traction control or ESC system (my car has this) but ABS is just one component of the whole system.

ABS has literally nothing to do with traction control. There are cars with linked wheel sensors that are 'tied' to multiple systems for SENSORING - they are completely independent systems.

Literally the only time the brake system is tied to any kind of traction control system is in an ERS situation and even then, the ERS is still separate from the traction control as a system.

Traction control is meant to control grip under momentum. Braking is meant to slow momentum. They are explicitly oppositional in function. Googling this will literally make you look like a fool.

You could make an (extremely weak) argument that ABS controls 'traction' while braking. But it is not the traction control system.
Originally posted by Gen. Heineken:
It's more of an arcade style racer than a strict simulator. Throw your ideas of realism in the trash.

ITC is "more of an arcade style racer" too, and it didn't have cars that felt like they were glued to the road.
Soul Feb 5 @ 2:38am 
There is an option in the Controller Settings called "Streering Angle Correction".
Turning it off makes cars slightly less stable on corners and it makes it fairly easy to let the rear loose.
I use dualshock2 and unfortunately Steam recognize the buttons as digital input. I turned off the Steering Angle Correction and tried lots of handle timing changes but it still de-accelerates automatically while I fully turned the steer and hit the acceleration button. It's similar reaction that rtrick315 described above. Older TXR series didn't have this kind of moving, even if it's an arcade racing game. I even can clear the C1's deep corner without braking, just with fully steer and no acceleration.
Last edited by H.F.Zhou; Feb 5 @ 6:18am
ABS is not Traction/Stability Control. Traction control can work to the point it slows down the car using the engine. But yes, if you want to get really technical, modern day traction controls most likely incorporate the abs into it along with slowing the engine via power loss. Look at the "VDC" system for newer G35s and Zs for an example.

the power loss side of it, is what i want disabled here and its really obvious to any car guy. arcade racer or not lol.
Last edited by rtrick315; Feb 5 @ 3:43am
Originally posted by rtrick315:
ABS is not Traction/Stability Control. Traction control can work to the point it slows down the car using the engine. But yes, if you want to get really technical, modern day traction controls most likely incorporate the abs into it along with slowing the engine via power loss. Look at the "VDC" system for newer G35s and Zs for an example.

the power loss side of it, is what i want disabled here and its really obvious to any car guy. arcade racer or not lol.

Well, yes, technically, just because an ESC or TCS (or an emergency avoidance system for that matter) USES the brakes, doesn't make the ABS actually linked to those systems. That would be like saying the tires are part of the TCS. No, the car needs the tires to move effectively but they aren't actually attached to the system. If the ABS was off, the car would still use the brakes or (if it's clever) it would use the co-sensor to discover the ABS is off and disable that feature, but it's disabling that feature because one system the other system uses is compromised. Just like if the TCS discovers a wheel out of balance or an air pressure issue, it'll throw up a warning or not work on that wheel properly (or at all) because the tire is compromised.

In that way, everything in the computer is 'linked' but it's not part of the individual systems, it's a bunch of individual systems working together. The TCS will not entirely shut down if the ESC or ABS is having an issue, it just won't use the tools available to it.

Anyway this discussion is largely moot considering all the op wants is a slider to shut off the sticky tires and abs so he can slidey slide, which isn't unreasonable but might make Genki re-adjust the drift points cp to not be entirely overpowered and turn this into Car X Drift: Tokyo Highway.
Its a stretch and i know its a different game, but JDM Drift Master-like physics would actually work on TXR and its still arcadey. But I see the route Genki is taking more along the lines of Wangan Midnight which also had more slippy slidey physics anyway.

Less grip overall in game might be a good fix without messing with traction control.
< >
Showing 1-15 of 22 comments
Per page: 1530 50

Date Posted: Feb 1 @ 12:49pm
Posts: 22