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Melancholy Angel has been nerfed for her in-story presence, but maintained this power for post-defeat encounters. AND you now need to defeat her a second time to unlock her car.
Funny I already had her car lmao, i think its sad they keep nerfing characters, its becoming too easy!
Also, does that post-defeat stuff also apply for trance drive and midnight cinderella?
It's just painful that they took measures to weaken her.
if you beat her in the first round, no need to go for the second round...
Yeah...just Bruh for us.
They've become weak. It's sad to see.
Nippon steel? More like Nippon erectile dysfunction.
Then the same thing happened against Melancholic Angel... She crashed into traffic trying to get away, and then hit traffic again while I was blocking her, causing herself to wipe out.
Running C1 with high power is possibly bad idea?
C1 has always been the go to area for hard bosses due to that matter. It's easier there.
The current adjustment seems to be ONLY for the fact that putting a level 21 character as a nominally level 14 boss became a progress blocker. The original level 21 strength of Angel was retained for the post-Cinderella challenge.
Lv. 21 Angel even received the Cinderella-like aura addition.
Sadly the Lv.21 angel is now demoted to just a "rival", not a boss nor wanderer so her victory payout sucks. Not sure if this is intended.
Many of us didn't resort to any nonsense and still beat her without the AI randomly crashing into things. Now, deliberately running her into a wall or cutting her off in attempts to pass, sure. But that's always been a typical tactic to win racing games.