Tokyo Xtreme Racer
nate Jan 25 @ 12:15pm
TXR is demanding a lot from hardware and being prone to LCD image retention?
I have an Alienware AW2724DM

So I left TXR paused for a few min (10 min max) while in-game and when I came back to it the pause menu was glitching and my monitor was flickering. After turning the PC off and going to BIOS I've noticed that the pause menu was "burned" in the screen

After freaking out and finding out about LCD image retention, it went away after a few minutes

Some weird graphic jankiness happened while I was AFK. I've noticed this game is demanding way more of my hardware than any other games, and I've never had image retention happen before

I have a top rig (7950x3D and RTX 4090) and everything goes to 100% of usage without much going on, mainly on menus and the garage, which is really weird

To put it in perspective, I play a lot of Helldivers 2 which is not exactly known for being well optimized, and I'm not having any similar issues
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Showing 1-7 of 7 comments
Perelandra Jan 25 @ 12:29pm 
Did you limit the the fps? If you let the game use unlimited resources it may use them.
Lock the fps and your hardware usage should go down.
If the menu was "burned" into your screen after 10 minutes, you have an awful screen. I've had images up on my screen for hours without issue, and I've got your bog standard Dell and Acer monitors from years ago.

As far as hardware usage? Yeah, it's a bit of a beast even with limiting, and maybe it'll be optimized in the future. I've got a 3070 running at 75fps with everything at the defaults (so high quality, 67% scaling, etc) and it's running my GPU in the high 80% low 90%.

Also I would really like it if you could change the graphics settings on the road, or actually get a proper performance check without heading out. It's kinda annoying to have to go in and out every time you want to change and then check something.
Last edited by Man's Best Friend; Jan 25 @ 12:53pm
Middy Jan 25 @ 1:22pm 
Lumen is pretty greedy with resources. Ever since I disabled it (by turning global illumination down to medium), my hardware has been chilling. It's worth noticing that "medium" is actually quite misleading in a lot of UE5 games. Prior to Lumen becoming a thing, "medium" would have been listed as the highest available option.
247 Jan 25 @ 1:25pm 
unfortunately i had sent back a screen due to this error, now i'm not having the same problem luckily

just so you know, the game has nothing to do with this, it's the screen...
nate Jan 25 @ 1:35pm 
For whoever is saying this is the screen's fault: as I have said, I've NEVER had this issue in any other games before. I play a lot of highly demanding stuff and leave them running and never had this. This is not normal. Something is really messing up with graphics in certain scenes. Could be that the game doesn't go well with HDR

Also yeah my FPS is always capped
nate Jan 25 @ 1:38pm 
I've been able to reproduce this btw. Brightness is exploding in the pause menu after being idle for a while

It could be that the game isn't doing well with some of my graphics options. For example, I have RTX Dynamic Vibrance on
im running it on a laptop with a 4050 at 100fps locked. 720 res upscaled to 1080 via dlss. high settings ultra on textures.
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Showing 1-7 of 7 comments
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Date Posted: Jan 25 @ 12:15pm
Posts: 7