Tokyo Xtreme Racer
After finishing the early access here is my take
To begin with I have finally finished the early access and have absolutely loved it even though I loved it more times than others.
I was very pleased with this TXR and honestly you guys COOKED straight up cooked with this one, it is so refreshing to see an old friend in this genre, i cant remember the last time i actually enjoyed a modern racer!
Here are some remarks, ideas, and QOL changes I've thought about during the time I've put into the game.
Again these are my ideas etc and i understand its currently early access and some things will be changed and added over time, if you agree give it an upvote and lets get the community ideas in the game.
Feel free to add your own also


Major changes to be had IMO:
- More liner upgrading ie defeating (x) rival boss = intake upgrade option and not defeating (x) Act boss/competing chapter = All next upgrades
- Major balancing needs to be done with Melancholic Angel and the 2 bosses after them, i shouldn't have to "get lucky" with them crashing to win or buy an RX8 to finish the early access
- Please unlock our wallet, i found my self having alot of overflow even after owning 4 Cars, either give us more ways to spend money or unlock it

Customisation:
- Custom gauges ie boost, speedo, rpm
- Garage customisation would be very amazing, Id love to see one or two of my owned cars in the background of the garage or flags and banners on the walls of brands you use most ie Ings+ or work etc
- Exhaust, Lights, mirrors, rollcages and optional extra customisation ie Parking poles, sunroofs, strobe lights, coloured headlights and intake like in the bumper as seen in older games
- Interior + interior dress up like older games
- Tyre dress up ie tyre lettering
- Custom wheel colours
- Add brand decals and window decal customisation
- Special parts from defeating wonderers or bosses
- Wide bodies
- Wheel width
- Tyre width
- Aura of your car relating to your title

Quality of life + AI:
- Difficulty option would be pretty good for the new players of the series, ie, easy to hard and then "Very hard" or "Classic" Could be what we all previously know and love
- More dynamic tyres ie it would tell you Hard tyres = more durable but less grippy worst in rain
- The AI should follow you when battling and not follow a set path, if we need to venture out of our pref loops they should too! Special rivals are exempted obviously
- A little more camera fluidity/not as fixed
- The steering to feel a little less stiff, i don't want my cars to feel like they're on rails but I would love to be able to not under steer the moment I'm over 180 kmh or i wouldn't like to feel like I'm playing WMMT
- The AI to have a little more character, i honestly cant tell the difference between and unnamed traffic race and a Boss race, There is alot of talk about 'New' racers id love to see those racers be more twitchy or easily spooked from slip streaming

Environment:
- The city to look more "alive" out in the back ground in the older games there were planes, boats and trains along with the sounds of the city
- Weather system would be amazing ie rain and heavy fog
- Slip streaming effects, im not sure if its just my imagination but i can feel when I'm slip streaming but id love to tell visually when i am
- A tiny bit more motion effects, traveling over 200 kph should have a small amount of trails passing me or a small amount of blur would defiantly make me feel like im doing 200kph +


Sorry for the essay but i thought id compile a bigger list of things that I'm sure others will agree with so there isn't 7 million asking threads.
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Showing 1-5 of 5 comments
+1

Would be great if there was an option to adjust music volume separately for races, menus and cutscenes. (A selectable ost with different tracks from older games option would be pretty cool)
ruphus Jan 25 @ 7:15am 
Originally posted by Thanks sons crying:
Major balancing needs to be done with Melancholic Angel and the 2 bosses after them, i shouldn't have to "get lucky" with them crashing to win or buy an RX8 to finish the early access

Not sure how this would be done tbh, ITC already allude to exploiting the AI by basically challenging them in twisty areas like Ginza. I guess yeah she crashing is kinda lucky, yet at the same time it's always been the case throughout all TXR games, the AI is just bad at twisty areas like Ginza / Shibakoen (this trick also apply to Every-Little-Bit Warrior).
You can look and wangan midnight maximum tune 6rr and try to implement or make it better. Shaking camera at high speed makes the viewer dizzy tbh. Car sounds get be a lot better, showing car power graph like the old time would be great. Last thing which is a big one if i am the lead car and i choose to go c1 and the car behind goes the other way why does it count as draw not fair
Originally posted by ruphus:
Originally posted by Thanks sons crying:
Major balancing needs to be done with Melancholic Angel and the 2 bosses after them, i shouldn't have to "get lucky" with them crashing to win or buy an RX8 to finish the early access

Not sure how this would be done tbh, ITC already allude to exploiting the AI by basically challenging them in twisty areas like Ginza. I guess yeah she crashing is kinda lucky, yet at the same time it's always been the case throughout all TXR games, the AI is just bad at twisty areas like Ginza / Shibakoen (this trick also apply to Every-Little-Bit Warrior).


Oh for sure I agree but for the early access literally needing to buy a car to the “cheese” them to win isn’t exactly something I enjoyed, I do love a challenge and to switch up my driving style but this was not enjoyable, atleast with EP the second time around I raced her in my ae86 and got muched, then later raced her in my ZN6 and I had to fight for the win but that was enjoyable and made me want to keep trying
Originally posted by SHARKO 🛡:
You can look and wangan midnight maximum tune 6rr and try to implement or make it better. Shaking camera at high speed makes the viewer dizzy tbh. Car sounds get be a lot better, showing car power graph like the old time would be great. Last thing which is a big one if i am the lead car and i choose to go c1 and the car behind goes the other way why does it count as draw not fair


I completely forgot but I did get a little sick to my stomach with the up and down shake, they can have an amazing sense of speed without any shake at all
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Date Posted: Jan 25 @ 6:36am
Posts: 5