Tokyo Xtreme Racer
DrSmile Jan 24 @ 11:50am
Tokyo Xtreme Racer vs Night-Runners vs Assetto Shutoko Mod vs Import Tuner Challenge
Whats up on the agenda of this early access release? On the steam shop site i cant find anything related to early access update stages. How do you think this game will evolve till "Full Release"? What do you think makes this game different to the others mentioned?
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Showing 1-15 of 17 comments
ArthurDent Jan 24 @ 11:59am 
Night-Runners struck me as "all style, no substance" (or not much substance). It looks and feels like a basic Unity project with some edgy "cool" filters slapped on. But maybe i'm too harsh. It just didn't kept my interest. As a matter of fact, my exact reactio to it was, "there's no need for this when there's a real TXR game coming later this month".

By "Assetto Shutoko Mod" i presume you mean the AC Shutoko Revival Project. That can't be compared to TXR since ist's basically just a map for AC. Albeit a nice one. I actually played it, with traffic mod and real shaders. Looks almost photorealistic. Nice atmosphere.
But not comparable at all to TXR, since AC is a realistic racim sim in which you either just cruise around (with or without AI traffic) or create your own championships and race Laps for time and rank.
Cheezus Jan 24 @ 12:07pm 
Import Tuner Challenge is a TXR title just had a localized name.
Last edited by Cheezus; Jan 24 @ 12:07pm
faqmoroz Jan 24 @ 12:15pm 
Not played night runners, as for ac mod, i think it not comparable. TXR is game, with some objectives to acive, some plot, some sp mechanics, ac mod is only map to cruise or do no hesi thing, Maybe its hard to understand, if you not played older txr or ITC games to have that "txr vibe" while playing.
DrSmile Jan 24 @ 9:34pm 
For me, this ea feels like just a graphic update from ps2 xtr 3 so i wonder what will be other improvements till full release.

Will there be a detailed car tuning like it is in night runners?
Will there be cockpit view like they had already on xbox360?
Will there be online mode like you have with the assetto mod?
Will there be upgrades to sound engine?

Or will it just stay the endless no sense in the end endurance dull grind game? And you already have a hard grindlock here where your upgrade and progress flow gets fully capped when you wanna get from stage 1 to stage 2 exhaust for example...

Currently yes ofc its genki xtreme core but will there be anything else "wohoooo 20 years of waiting was it worth"....at least you earn much more credits and xp compared to xtreme racer 1 on dreamcast where in the end summarized it was just "omfg just 50 runs more to get my new bumper"
Last edited by DrSmile; Jan 24 @ 9:44pm
Dewa Jan 24 @ 9:43pm 
Originally posted by DrSmile:
Will there be a detailed car tuning like it is in night runners?
No, that's never been a thing in TXR. It's always been stages with flavor text explaining what's changed

Originally posted by DrSmile:
Will there be cockpit view like they had already on xbox360?
Unless they get a massive budget to do so, doubt it. Also keep in mind ITC only had 17 cars because they wanted to include interiors

Originally posted by DrSmile:
Will there be online mode like you have with the assetto mod?
No, multiplayer was never a thing for TXR, don't hope for it

Originally posted by DrSmile:
Currently yes ofc its genki xtreme core but will there be anything else "wohoooo 20 years of waiting was it worth"....
Judging by the reactions of practically everyone who grew up with the series, yes, the wait was worth it
Dewa Jan 24 @ 9:45pm 
Originally posted by DrSmile:
Whats up on the agenda of this early access release? On the steam shop site i cant find anything related to early access update stages. How do you think this game will evolve till "Full Release"? What do you think makes this game different to the others mentioned?
Judging by existing leaks and what we know, over the course of the 4 or so months this game will be in EA, we're getting more than half of the rest of the story campaign, even more cars and bosses, and potentially returning features from TXR3 and the older games

Also please don't compare TXR to both NR or SRP, their only main similarity is the fact they're about street racing on the Japanese highways, and comparison would only leave you disappointed due to misguided expectations
Last edited by Dewa; Jan 24 @ 9:45pm
You're literally screaming "I'm a Gen-Z gamer that doesn't understand what makes TXR so special."

Does Night Runners' drivers have complete bio and backstory?

Night Runners is all bark no bite kind of game - sure, it has very complicated tuning system, but at the same time, you can literally have 3 option for power and handling, and it will do exactly what Night Runners does.

Sometimes the simplest thing gives the most fun, I still play Tokyo Xtreme Racer 3 and even Auto Modellista to this day, bet you won't even give those games another look because according to you, they are "soulless and boring".
DrSmile Jan 26 @ 1:23pm 
Gen Z Gamer?!? What is that, what should that be? What does your fancy ♥♥♥ or chinese nick lattering mean? You think your something special but at the same time cant handle a complete tuning feature like it is in night runners on the same street with about the same graphics but epic feeling of 90-2000 car culture....damn you have serious issues my friend.

I bought Dreamcast only cause of Tokyo Xtreme Racer back in the day - just for info for your faulty assumption.

And if for you just grinding and doing the same ♥♥♥♥ for 1000 times just to get a stock item is a thing of "fullfilled joy and gameplay experience" yeah....your way out of my league.


But thanks for the infos about ea progress....guess i have to play them all to enjoy all the specific features of every single game. But compared to night runners - this "new" xtr is a bit lame for what it brings to the table other the core gameplay. Sound is mediocre, graphic mediocre, progress still just a grindfest, presentation mediocre....damn and genki always pushed at least graphics always to a new standard (dc, ps2, 360) but even that is gone....whats left is a hypetrain on yt only cause of ip name...but thats just the norm today. Must settle my expectations on a new lower level i guess....
Last edited by DrSmile; Jan 26 @ 1:31pm
yungcchi Jan 26 @ 1:26pm 
txr is just import tuner challenge with better graphics and complete
TXR is the series that started it all. The other games are just copying it. I started on TXR Zero (2001) on the PS2.

Played Night Runners... pretty dull. Doesn't even work with my wheel properly. Might be good in a few years.

AC's mod is just that, a mod. Not an actual game.
Last edited by Citizen Sloth; Jan 26 @ 1:33pm
DrSmile Jan 26 @ 1:39pm 
2
Originally posted by Citizen Sloth:
TXR is the series that started it all. The other games are just copying it. I started on TXR Zero (2001) on the PS2.

Wrong, it started on sega saturn/ps1

Played Night Runners... pretty dull. Doesn't even work with my wheel properly. Might be good in a few years.

Yeah its not even early access? i dont know, played some hours and got really hooked about tuning and style. Didnt even bothered to try to play it on my wheel....

AC's mod is just that, a mod. Not an actual game.
AC is a full game and if i want to just drive the shutoko with realistic physics....ofc for me this mod is a full game. Every 3rd grader can programm a "story and xxx amount of xp for item 1 or 2" for python and implement it....would it upgrade the mod? i guess not.
DrSmile Jan 26 @ 1:41pm 
Originally posted by DrSmile:
Originally posted by Citizen Sloth:
TXR is the series that started it all. The other games are just copying it. I started on TXR Zero (2001) on the PS2.

Wrong, it started on sega saturn/ps1

Played Night Runners... pretty dull. Doesn't even work with my wheel properly. Might be good in a few years.

Yeah its not even early access? i dont know, played some hours and got really hooked about tuning and style. Didnt even bothered to try to play it on my wheel....

AC's mod is just that, a mod. Not an actual game.
AC is a full game and if i want to just drive the shutoko with realistic physics....ofc for me this mod is a full game. Every 3rd grader can programm a "story as text and xxx amount of xp for item 1 or 2" for python and implement it....would it upgrade the mod? i guess not.
Last edited by DrSmile; Jan 26 @ 1:42pm
JonBBYG Jan 26 @ 1:45pm 
This AND Night-Runners (when it's out). This because, well... it's probably the best racing game in the last 5 years. NightRunners will have a ton of customisation options because they have no brand licensing and a different mood and feel; grittier, darker, more humid.

ITC is like 17-18 years old, feels like a very early demo of this, even though I might dare to say that I like the handling a little bit more in it.

SRP is a mod and No Hesi is a paid mod... there is no lore...
Originally posted by Dewa:
Originally posted by DrSmile:
Will there be a detailed car tuning like it is in night runners?
No, that's never been a thing in TXR. It's always been stages with flavor text explaining what's changed

Originally posted by DrSmile:
Will there be cockpit view like they had already on xbox360?
Unless they get a massive budget to do so, doubt it. Also keep in mind ITC only had 17 cars because they wanted to include interiors

Originally posted by DrSmile:
Will there be online mode like you have with the assetto mod?
No, multiplayer was never a thing for TXR, don't hope for it

Originally posted by DrSmile:
Currently yes ofc its genki xtreme core but will there be anything else "wohoooo 20 years of waiting was it worth"....
Judging by the reactions of practically everyone who grew up with the series, yes, the wait was worth it
Multiplayer WAS a thing with Shotuko battle online
Originally posted by AJawesomesauce:
Originally posted by Dewa:
No, that's never been a thing in TXR. It's always been stages with flavor text explaining what's changed


Unless they get a massive budget to do so, doubt it. Also keep in mind ITC only had 17 cars because they wanted to include interiors


No, multiplayer was never a thing for TXR, don't hope for it


Judging by the reactions of practically everyone who grew up with the series, yes, the wait was worth it
Multiplayer WAS a thing with Shotuko battle online
Online is the key word there. TXR games are singleplayer, while Shutuko battle online is a completely different thing.

It'd be like comparing GTA V to GTA Online. One is meant for single play, while the other multi play.
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Date Posted: Jan 24 @ 11:50am
Posts: 17