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GPU: 4070 Super (12GB)
RAM: 32GB
SSD: Windows 11
- - - -
Display Mode: Full Screen
Resolution: 3440x1440
FOV: 75
FPS: Unlimited
V-Sync: OFF
Draw Distance: Ultra
Post Processing: High
Shadows: High
Global Illumination: Medium
Reflections: Medium
Effects: High
Shading: High
Texture: Ultra
Upscaling: Quality
Anti-Aliasing Mode: Nvidia DLSS
Sharpness: 0
Frame Generation: OFF
157 fps (locked a little below my monitor's 165Hz refresh rate in Nvidia Control Panel for G-Sync stability) 127fps in front bumper view, 157 in all other views. (Virtual Rear View Mirror poor Optimization)?
GPU: 93%, VRAM: 3854 MB, CPU: 42%, RAM: 10009 MB, Frametime: 5.0ms - 8.9ms
Ultra not so good. High with Ultra textures is fine though.
TLDR: Global Illumination on Medium or lower. Shadows and Reflections on High or lower. DLSS in Quality (not native) gets rid of aliasing and boosts fps. Avoid the front bumper cam (the one with the Virtual rear view mirror).
Anyone knows if it's Lumen or else?
Can you post the specs and settings of your "butter"? In that way we can trace somehow the optimization thread and hit a decent frame for everyone...thanks!
RX 7600 XT
32 GB DDR4
SSD
I'm getting between 63 and +75 FPS, everything on High 1080p, native. I'm very surprised on how optimized the game is even if it's still in early access and pretty much on "day one" version. Absolutely loving the experience so far.
RTX 2070 super
32gb @3600
Stable 60 at 1440p
Everything is set to ultra, except GI on medium and post processing on low (I hate motion blur) Also dlss is enabled on quality mode
NVIDIA GeForce RTX "4070" Laptop GPU
2560×1600
60 FPS (no frame generation)
· DLSS Performance; everything on Ultra; image quality is not quite there, but...
· DLSS Quality; everything on High; image quality is almost perfect
The only slowdowns I ever get are a few brief stutters on the streets (like a tenth of a second), which world loading is highly suspicious of causing.
Without Mirror 60 FPS over.
Anyway, at the moment, engine logic cycle is wait everything complete, When FPS drop under 60 will slow the car acceleration and speed pace.
One reason why High and Ultra are not running great for some people is because those options on Lighting and Reflections turn on Global Illumination and Lumen Ray Tracing.