MARVEL vs. CAPCOM Fighting Collection: Arcade Classics

MARVEL vs. CAPCOM Fighting Collection: Arcade Classics

demonshayde Sep 12, 2024 @ 3:41am
3
no dedicated vs. cpu mode, no buy.
i'm tired of good fighting games not having the option to fight the cpu in a dedicated vs. mode, and with them adding the training mode, there's no excuse for it's exclusion. the mechanics are there, take the extra steps and make a dedicated VS. CPU mode. until that happens, i have games to play that have that feature that i enjoy just as much.
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Showing 1-15 of 32 comments
Emerald Lance Sep 12, 2024 @ 3:44am 
I just got finished playing single player arcade mode.
Dezzerved Sep 12, 2024 @ 4:52am 
Originally posted by Emerald Lance:
I just got finished playing single player arcade mode.

VS CPU modes is better cause you can choose what characters you play against and what difficulty they are instead of it scaling based on performance
demonshayde Sep 12, 2024 @ 5:27am 
Originally posted by Dezzerved:
Originally posted by Emerald Lance:
I just got finished playing single player arcade mode.

VS CPU modes is better cause you can choose what characters you play against and what difficulty they are instead of it scaling based on performance
exactly. i'm not good at fighting games. i just enjoy playing them. and i enjoy arcade mode just fine. but i also want that dedicated VS. CPU mode where i can pick my opponents and difficulty.

i know you can rig something similar in training mode but it's not the same at all.
N7 ElusiveOne Sep 12, 2024 @ 5:35am 
Just in case anyone wants to know. Normally, arcade versions of games are kind of impossible to beat due to difficulty options not really working as they should. I've only played MSHvsSF so far, but they clearly fixed this. The difficulty seems identical to console variants.
Bucciarati Sep 12, 2024 @ 5:48am 
Originally posted by N7 ElusiveOne:
Just in case anyone wants to know. Normally, arcade versions of games are kind of impossible to beat due to difficulty options not really working as they should. I've only played MSHvsSF so far, but they clearly fixed this. The difficulty seems identical to console variants.

Thanks ! :)
demonshayde Sep 12, 2024 @ 8:15am 
Originally posted by N7 ElusiveOne:
Just in case anyone wants to know. Normally, arcade versions of games are kind of impossible to beat due to difficulty options not really working as they should. I've only played MSHvsSF so far, but they clearly fixed this. The difficulty seems identical to console variants.
no i think the difficulty options are working as intended. these were meant to consume quarters like humans consume oxygen..

good to know the difficulty is normalized, but it's still not what i'm looking for.
Mith Sep 12, 2024 @ 8:46am 
Originally posted by hellborn:
Originally posted by Dezzerved:

VS CPU modes is better cause you can choose what characters you play against and what difficulty they are instead of it scaling based on performance
exactly. i'm not good at fighting games. i just enjoy playing them. and i enjoy arcade mode just fine. but i also want that dedicated VS. CPU mode where i can pick my opponents and difficulty.

i know you can rig something similar in training mode but it's not the same at all.
Well said. A lot of people on that situation... thanks for sharing, expected some surprises from the port, but not this.
abraham Sep 12, 2024 @ 9:01am 
this is the arcade version, not consoles, that's why it doesn't have the vs cpu option
Mith Sep 12, 2024 @ 9:13am 
Originally posted by abraham:
this is the arcade version, not consoles, that's why it doesn't have the vs cpu option
lol
demonshayde Sep 12, 2024 @ 9:22am 
Originally posted by abraham:
this is the arcade version, not consoles, that's why it doesn't have the vs cpu option
correct. and the arcade version didn't have training mode. this does. they added that feature. they could have added vs. cpu. because training mode literally has that functionality built into it.
Romans 3:23 Sep 12, 2024 @ 10:26am 
You can just play whoever you want to lab against in training mode lol why tf would you need a 1p vs cpu mode and pick the guy? How could a feature that literally no one uses in any fighting game be so important to you?
Naughty Senpai 69 Sep 12, 2024 @ 11:21am 
Originally posted by UncleMacho:
You can just play whoever you want to lab against in training mode lol why tf would you need a 1p vs cpu mode and pick the guy? How could a feature that literally no one uses in any fighting game be so important to you?

Some people are so incredibly sensitive and can't deal with losses so they just play vs. easy CPU all the time.
solidap Sep 12, 2024 @ 11:44am 
Originally posted by hellborn:
Originally posted by abraham:
this is the arcade version, not consoles, that's why it doesn't have the vs cpu option
correct. and the arcade version didn't have training mode. this does. they added that feature. they could have added vs. cpu. because training mode literally has that functionality built into it.

They would need access to the source code to program AI for a dedicated vs CPU mode. The AI in the Arcade mode is likely custom logic specific for that mode and would break in a 1v1 CPU mode. The training mode is comparatively much easier to implement.

AKA a lot more work (even if its possible to do) and you guys are already complaining about the $50 price tag
KuroRaiden Sep 12, 2024 @ 3:16pm 
Something you have to realize, which is IN THE NAME, these are Arcade ports. Meaning that things that are console convinces are not really gonna be present here. These are quite literally mostly unmodified roms (MVC2 and XvSF aside) from the arcade boards. So it make since that anything like a VS Cpu isn't gonna be included.
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