MARVEL vs. CAPCOM Fighting Collection: Arcade Classics

MARVEL vs. CAPCOM Fighting Collection: Arcade Classics

yarego Jun 25, 2024 @ 6:04am
witch version will get? iron galaxy was the best version of Mvc2
we know people just want to play Marvel vs Capcom 2 and the best version is from iron galaxy studio, the screen is 16:9 they edited the entired game. so #freeMvc2 from iron Galaxy studio.
Last edited by yarego; Jun 25, 2024 @ 6:05am
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Showing 1-15 of 16 comments
NeoStrayCat Jun 25, 2024 @ 8:03am 
First off, the PS3/X360 version since been since delisted a long while back. And no, they are not based on those versions. As much as it would have been nice to have.

Secondly, the version seen in this collection is the actual Naomi arcade version, slightly modified to have flashing reduced/removed. You can also change screen settings from the collection itself to either 4:3 or 16:9 with settings to turn on and off the borders.
Last edited by NeoStrayCat; Jun 25, 2024 @ 8:04am
Swole Diccus Jun 25, 2024 @ 12:45pm 
the ps3/360 version of MvC2 is bad. The timing is all ♥♥♥♥♥♥ up and some characters lose infinites while others gain them. No one should want those versions. Did Iron Galaxy even work on 2? I know they did Origins.
Last edited by Swole Diccus; Jun 25, 2024 @ 12:47pm
Magik Jun 26, 2024 @ 1:51pm 
The 2009 360/PS3 version MVC2 is not bad, its a bit different but definitely not bad. What the guy above is saying is hyperbole at worse.

Backbone entertainment worked on it, now known as digital eclipse.
Last edited by Magik; Jun 26, 2024 @ 1:52pm
Swole Diccus Jun 26, 2024 @ 9:15pm 
Originally posted by USE CORES.:
The 2009 360/PS3 version MVC2 is not bad, its a bit different but definitely not bad. What the guy above is saying is hyperbole at worse.

Backbone entertainment worked on it, now known as digital eclipse.
its not hyperbole. the only way you'd want that garbage is if you really like blackheart. You think you do but you don't.

the filter that everyone loves so much increases input delay

blackheart, magneto, cyclops all have messed up hitstun on their normals

which removes the infinite for cyclops and makes it harder for magneto

but ADDS unblockable resets to blackheart air HK

the start of every match has lag which makes timing the opening hit harder because they removed the switch glitch
Last edited by Swole Diccus; Jun 26, 2024 @ 10:23pm
Paratech2008 Jun 26, 2024 @ 10:55pm 
The Dreamcast port has characters locked out until you beat the game with other characters.

There's only one ending so playing through with characters you don't like to get ones you want can be annoying.
yarego Jun 27, 2024 @ 4:47pm 
has capcom said something about to add a new balance patch for MVC2?
Last edited by yarego; Jun 27, 2024 @ 4:49pm
Swole Diccus Jun 27, 2024 @ 10:30pm 
Originally posted by yarego:
has capcom said something about to add a new balance patch for MVC2?
no. why would they bother balancing a nearly 25 year old game? QUARTER OF A CENTURY OLD VIDEO GAME. nothing would make this release more dead in the water then some bad patch that only absolute scrubs would want.
yarego Jun 28, 2024 @ 6:19am 
Originally posted by Swole Diccus:
Originally posted by yarego:
has capcom said something about to add a new balance patch for MVC2?
no. why would they bother balancing a nearly 25 year old game? QUARTER OF A CENTURY OLD VIDEO GAME. nothing would make this release more dead in the water then some bad patch that only absolute scrubs would want.

wow, you dont want to find out more combos, you don't want to find out more route of combos and a game we all know from bottom to the top. this type of thinking is disappointing because capcom can balance the game to refrest the game
Last edited by yarego; Jun 28, 2024 @ 6:28am
NeoStrayCat Jun 29, 2024 @ 2:14am 
@yagero
While, yes, they are modifying the game mostly to reduce or turning off flashing completely and having hidden and boss characters playable easily. They're not going into the collection and make balance changes to all of them, even MVC 2. What you get are the final/current rom versions of those games.
Swole Diccus Jul 5, 2024 @ 11:47pm 
Originally posted by yarego:
Originally posted by Swole Diccus:
no. why would they bother balancing a nearly 25 year old game? QUARTER OF A CENTURY OLD VIDEO GAME. nothing would make this release more dead in the water then some bad patch that only absolute scrubs would want.

you don't want to find out more route of combos and a game we all know from bottom to the top.
blah blah blah you dont even know what you're talking about. I gurantee you dont know this game bottom to top in and out. Nobody does. The meta is still changing to this day. get lost.
Last edited by Swole Diccus; Jul 5, 2024 @ 11:48pm
Emerald Lance Jul 6, 2024 @ 8:14am 
Originally posted by yarego:
Originally posted by Swole Diccus:
no. why would they bother balancing a nearly 25 year old game? QUARTER OF A CENTURY OLD VIDEO GAME. nothing would make this release more dead in the water then some bad patch that only absolute scrubs would want.

wow, you dont want to find out more combos, you don't want to find out more route of combos and a game we all know from bottom to the top. this type of thinking is disappointing because capcom can balance the game to refrest the game
No, I don't want those things. I want the same gamr I remember.
Etchasketch Jul 6, 2024 @ 4:04pm 
No matter the version it's just going to be a Cable cheesefest.
yarego Jul 6, 2024 @ 4:24pm 
the same characters and the same people winning all the matches and tornaments since game released
Last edited by yarego; Jul 6, 2024 @ 4:25pm
Etchasketch Jul 6, 2024 @ 4:38pm 
Originally posted by yarego:
the same characters and the same people winning all the matches and tornaments since game released
Third Strike to this day is mostly Urien cheesefest.
yarego Jul 6, 2024 @ 5:28pm 
Originally posted by Etchasketch:
Originally posted by yarego:
the same characters and the same people winning all the matches and tornaments since game released
Third Strike to this day is mostly Urien cheesefest.
its sad :/
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Date Posted: Jun 25, 2024 @ 6:04am
Posts: 16