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Secondly, the version seen in this collection is the actual Naomi arcade version, slightly modified to have flashing reduced/removed. You can also change screen settings from the collection itself to either 4:3 or 16:9 with settings to turn on and off the borders.
Backbone entertainment worked on it, now known as digital eclipse.
the filter that everyone loves so much increases input delay
blackheart, magneto, cyclops all have messed up hitstun on their normals
which removes the infinite for cyclops and makes it harder for magneto
but ADDS unblockable resets to blackheart air HK
the start of every match has lag which makes timing the opening hit harder because they removed the switch glitch
There's only one ending so playing through with characters you don't like to get ones you want can be annoying.
wow, you dont want to find out more combos, you don't want to find out more route of combos and a game we all know from bottom to the top. this type of thinking is disappointing because capcom can balance the game to refrest the game
While, yes, they are modifying the game mostly to reduce or turning off flashing completely and having hidden and boss characters playable easily. They're not going into the collection and make balance changes to all of them, even MVC 2. What you get are the final/current rom versions of those games.