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Rapportera problem med översättningen
Capcom's emulation doesn't offer display mode switching that a CRT owner would expect because Capcom isn't targeting us and I don't mind. We have everything we need already with original hardware and robust emulation.
In case they do not implement this, you can use a workaround that I use here, which is using Lossless Scaling to increase the size of the image. It's better than nothing.
Nearly all display devices, whether CRT or flat, will let you zoom and crop to the gameplay window of these fighting game collections. Usually without artifacts or any functional differences whatsoever to native 4:3.
They won't add it. They never did with any of their Collections. I think they intentionaly don't want people using these collections in arcade cabinets at this point. It makes no sense to have no real 4:3 support. I will wait for a 80% off or something too.
SNK ports are so much better in this matter...
For a 4:3 LCD monitor
[DISPLAY]
Resolution=1600x1200
Aspect=4:3
RefreshRate=60.00Hz
ScreenMode=WINDOW
BorderlessWindowType=KEEPEASPECT
VSYNC=OFF
For a 4:3 CRT TV
[DISPLAY]
Resolution=640x480
Aspect=4:3
RefreshRate=60.00Hz
ScreenMode=WINDOW
BorderlessWindowType=KEEPEASPECT
VSYNC=ON
I play it in 4:3 on my Dell 2007FPB LCD monitor and my Sony Wega CRT TV.
Good to know, then. At least it has it, in a way. Thanks for the info!
Awesome! You should write this in Guides page.