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They can't make a decent camera in 6 month (ffs, i'm not a gamedev but how hard is to place camera in position above front axle and disable "camera AI"?) - and you want tire pressure, upgrades, serious physics changes? LOL.
good i dont play the beta, but if locks in the wrong place damage the "whole" truck, its kinda stupid i think. lets see how this turns out :D
and now this weird lock damage to add difficulty, questionable idea.
If you want to try needing to take more trips it is very simple to reduce the amount of points a load represents.
i for one sure hope it doesn't make it out of beta.
I agree diff lock even in hardcore mode is ridiculous, I have driven rigs for 10 years now and never had damage done by the diff locks. I have engaged them doing almost 100kph on the highway going up a snowy hill cause pulling b trains full of wood chips is heavy as hell and halfway up you will loose at least half that speed and close to the top you might be doing 25kph. With that said the last thing you want to do is engage diff lock while your wheels are spinning cause that's when you could cause damage, so for the game to make you put them on once your spinning your tires in the mud cause otherwise you will take damage is ass backwards
Btw, I don't think there are portal axles in this game.
What would make things more interesting is proper limits to every vehicle's "dangerous water level" and working snorkels. If your vehicle drinks too much water it would need to be towed to garage. Also dynamic temperature to engine? You couldn't floor it all the time in mud/slow speed. Then possibly two modes for throttle, one that revs engine, increases fuel consumption and makes engine run warmer, other which is easier on rpm's and saves fuel but you couldn't use it in steeper hills/heavy mud or with heavy load.
Or how about different/"oversized" wheels that wouldn't let you necessarily use 1+ gear(because more power needed to spin them) but gives better traction in mud. Though as I understand 1+ is like overdrive/direct gearing and has less powerloss.
Also ability to refuel trucks with the fuel from other trucks would bring more realism. And there's jerry can decorations and else, they should work as a backup fuel. Then you get ridiculous damage from twigs and axles kissing mud...are these trucks made from plastic!? There should be separate(and realistic) damage for different parts of the truck. I'm not talking about realistic visual damage necessarily but realistic damage to mechanical parts of the truck.