Spintires®

Spintires®

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Dougo222 Apr 30, 2015 @ 8:13pm
MULTIPLE MODS PROBLEM?!?!?!?!?
how do i switch between multiple car mods that i have installed? I have a Raptor and ramrunner installed and the raptor is the only one that spawns. is there a way to switch between them?

Thanks!
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Showing 1-14 of 14 comments
BumbleBarBee May 1, 2015 @ 2:13am 
Well, if you ADD a modded vehicle, you REPLACE an existing one! So, if both MODs replaces the same truck in game, you can only access one of them. But you can change, which one will be replaced....
Look at your media\classes\trucks folder. Therein is for example a file called "uaz.xml". That means, that this mod will replace the UAZ in game. If you rename it to "zil.xml", the ZIL would be replaced.
And you have to be shure, that the replaced vehicles are really present at the map you want to play!
For easy changing MODs its supposed to use JSGME mod enabler....
Dougo222 May 1, 2015 @ 8:45pm 
I started to use JSGME and i have set it up and enabled the mod i want but when i play the game it doesn't show up, i still only get the regular in game cars.

Why is that?

Thanks!
BumbleBarBee May 2, 2015 @ 1:32am 
Have you set the file structure correct in your mod folder?
For vehicles should be like:
mods\*NameOfYourMod*\media\classes,meshes,texture.....

Last edited by BumbleBarBee; May 2, 2015 @ 7:16am
Dougo222 May 2, 2015 @ 1:47am 
My mod folder only has other extracted mod files in it. i don't understand wehat you mean????
BumbleBarBee May 2, 2015 @ 7:24am 
The MOD folder should contain sub folders with the names of your MODs
Therein has to be a single folder called "media"
In this media folder are the folders of your extracted mods (classes, meshes, textures, sometimes depending the mod sounds and/or strings)
Sometimes downloaded mods don't have this structure by default, so you have to put them manually in place to get the MOD working....
Dougo222 May 2, 2015 @ 3:47pm 
Same as me. I Download the Zip files, extract the files and put the whole extracted file into my mods folder. It still isn't working.

Is there some way in game that you have to enable mods????
Last edited by Dougo222; May 2, 2015 @ 3:51pm
BumbleBarBee May 2, 2015 @ 5:53pm 
Could you give me the link to the mod, you're talking about?
Then i could hve a look into it.....
Dougo222 May 2, 2015 @ 11:14pm 
https://spintires-mods.eu/dodge-ram-runner/

https://spintires-mods.eu/suzuki-vitara/

They are the two im trying to get working, i extract the files and then put them into the MODS folder which was created by JGSME in my SpinTires directory. i then activate the mods in JGSME and nothing happens.
BumbleBarBee May 3, 2015 @ 1:53am 
If you're running the full version (ST14), this MODs don't work, because they are for the DEV DEMO (ST13)!
And besides, just copying the extracted files to your mod folder dont work too.
First you have to create a subfolder with the name of your mod (for example "\dodge_ram_runner" and copy the files into that folder.....
And sometimes MODs dont have the "media" folder, so you have to create this too........

Dougo222 May 3, 2015 @ 4:41am 
When i extract the mods they say "dodgeramrunner". is that correct?
BumbleBarBee May 3, 2015 @ 7:02am 
Jep!
And well, the folder structure should work (my fault!)
But its for ST13 (Dev Demo) and not for the full game!!
Last edited by BumbleBarBee; May 3, 2015 @ 7:05am
Dougo222 May 3, 2015 @ 3:45pm 
So how do you know which mods will work for my game?
BumbleBarBee May 4, 2015 @ 4:12am 
If you download a mod, make sure it says it's for "ST14" or "full version"!
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Date Posted: Apr 30, 2015 @ 8:13pm
Posts: 14