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After I lost my extra stuff in the Escape Pod, I decided to build another extra Smelting Furnace. I wanted to use two at the same time again.
After I was done with one of the two I tried to put it away. I keep big crafting tools in a Wood Chest I label "Equipment." When I put it in the Wood Chest I randomly put it in there and it happened to overlap with the Material Grinder... And it disappeared!
At first, I panicked and again looked through all my chests and containers. But, again, it was nowhere to be found.
After this, I left my base to gather some more iron ore.
A short while later I returned. And I decided to grind my extra rock for ores, coal and gems. Again, I like to use two Material Grinders as it makes it go faster. I pulled out the one in my inventory (the one in the same Wood Chest labeled "Equipment") and put it down on a clear spot.
SURPRISE! As soon as it was put down it started "grinding" and spewed out the missing Smelting Furnace.
Apparently, clicking on the Material Grinder with an item (the Smelting Furnace) had the Material Grinder take it as an input of sorts. This works for chests. But the Material Grinder should not behave like this.
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As for the missing Forager Pouch: I've noticed that when I already have one of a given type of pouch in my inventory (Excavator, Hunter, Forager, Jeweler, or Munitions) and I pick up a second pouch of the same type, the game automatically puts it INSIDE the first pouch.
Now, I know I double and triple checked my Forager Pouch and the missing Forager Pouch was not inside. It was only after I crafted a NEW Forager Pouch that it appeared there as if it had been there all along.
In any case, I think it is dangerous to have the game automatically nest containers like this. What if a Forager Pouch already had a nested Forager Pouch inside it several levels deep (like a Russian Doll)? And it's on the floor and you pick it up? The game would think to put it inside the Forager Pouch already in your inventory. At some point, I think it would get confused.
Yeah, you're right, the game probably shouldn't auto-sort the containers, I'll tweak that for the next update as well, thanks for the info.