Drive Beyond Horizons

Drive Beyond Horizons

Wheel and Tire Spawn
Wheels and tire spawning needs a bit of attention once bugs are squashed. Currently rolling up to a location you're almost guaranteed to find the tires / rims for -
Dada
Poyopa Truck
Mustgoat
Triclops.

If you are driving any other vehicle you can't find tires unless that specific vehicle is spawned there also. Even then you might get 1-2 tires. 3 if you're lucky. Whereas with the 4 previously mentioned cars, especially the Triclops and Poyopa truck, you can get a full set of new tires on several of these stops at POIs.

This needs fixed.
Last edited by Smketreez; Apr 14 @ 10:30am
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+1
This is why I am using Poyopa tires on my GTR. They are plentyful at every garage :D
CosJay2k Apr 14 @ 11:15pm 
Do you have all probability spawn slider all the way up?
But yes, those are much more likely.
Originally posted by CosJay2k:
Do you have all probability spawn slider all the way up?
But yes, those are much more likely.

Whatever that max is yes, 2.2 I think. I do believe that is just the probability that parts are spawned not necessarily that parts for a specific vehicle spawn. So that option doesn't sort the problem of the tire spawns not actually being RNG.

If they were RNG, then you'd sometimes roll into the 2 car garage and find tires for vehicles not listed above. Except that never happens. Its always those 4. That's not RNG, those are static spawns.
CosJay2k Apr 15 @ 9:50am 
Originally posted by Smketreez:
Originally posted by CosJay2k:
Do you have all probability spawn slider all the way up?
But yes, those are much more likely.

Whatever that max is yes, 2.2 I think. I do believe that is just the probability that parts are spawned not necessarily that parts for a specific vehicle spawn. So that option doesn't sort the problem of the tire spawns not actually being RNG.

If they were RNG, then you'd sometimes roll into the 2 car garage and find tires for vehicles not listed above. Except that never happens. Its always those 4. That's not RNG, those are static spawns.

Weird. I have certainly found other wheels not belonging to the cars in the garage, even though it's much more rare. I just found 4(!) Bonphiac wheels at a garage with a Dada and a truck. Maybe I have a nice bug!

You're probably right about probability spawn.

I just spent 500km looking for the radio for the Bonphiac, as soon as I found it I've seen it at almost every POI. And I don't think it's just Baader-Meinhof.

And just so we're clear, I agree with you :)
Originally posted by CosJay2k:
Weird. I have certainly found other wheels not belonging to the cars in the garage, even though it's much more rare. I just found 4(!) Bonphiac wheels at a garage with a Dada and a truck. Maybe I have a nice bug!

You're probably right about probability spawn.

I just spent 500km looking for the radio for the Bonphiac, as soon as I found it I've seen it at almost every POI. And I don't think it's just Baader-Meinhof.

And just so we're clear, I agree with you :)

Its almost like the system prefers to spawn things it has already spawned. to be fair, RNG in code is wonky at best. There's never a truly random generation, only rules designed to help pick something out of a set, but even then it isn't random unless the code also runs a bunch of checks to ensure the things its trying to spawn is in fact different. Which is complicated and messy, but required.

I almost now wonder if the seed plays some part in the generation, so maybe the seed I've been running just doesn't have the math results that land differing tires? however I do have two buddies I been playing with in MP however, in their SP runs they have ran into the same issues as I with the tire spawns.

So yeah something is wonky somewhere, and I'd guess there just needs to be more checks put in place to ensure everything has an equal chance to spawn for us.
Last edited by Smketreez; Apr 15 @ 10:00am
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Date Posted: Apr 14 @ 10:09am
Posts: 5