Drive Beyond Horizons

Drive Beyond Horizons

catstamane Dec 29, 2024 @ 3:12pm
So I gave the demo a couple hours to mess around...
I made it through 25 miles of driving on the scenario. It was kind of cool dropping in different engines and tires etc. I put the mustang engine in the truck after dropping one side up so I could drain the gas tank. Cleaned it all up, fresh coat of paint, loaded the truck bed with fluids and went for a drive. Then I read the forums and learned it's just a poor attempt at ripping off The Long Drive.

I think the games biggest problem is that nothing matters. The vehicle rusts pretty fast and I'm not going to stop driving every 5 minutes to clean a truck in a game. The zombies are just lol, there's no point in even getting the gun because your non-aimable left jab just kills them in 3 hits while you kite them. From reading on here it sounds like you can use literally any fluid for whatever purpose in the car except for the fuel.

I made it about 30 miles going by the same 3 buildings(radio tower, garage, gas station) over and over with nothing worth actually checking out after the first time around.

At that point I just said screw it, turned off the road, and held acceleration while bouncing my way through the desert. After a few rollovers the vehicle was trashed, doors gone etc., but it doesn't matter so you just correct your path and hold forward again until you run out of gas.

The physics are amateur hour. Try standing on a pallet and then picking it up lol, or load the truck bed with items and rolling it a few times. Nothing moves in the truck bed so it doesn't really matter how you play as long as your jug of piss isn't empty.

I won't even go further into The Long Drive than to say that this is a piss poor copy made by someone that mistook the purposefully janky game design for laziness and thought they could do it too.

Honestly, this game is what I'd imagine you'd end up with if you took a few 16 year old boys from like way deep no indoor plumbing rural Siberia, forced them to complete 6 months of self-directed study out of a textbook on programming and graphic design despite never touching a computer before, showed them the original Mad Max and Bay Watch. After that you told them that if they can make a Mad Max computer game in 5 years they'll never have to pay for vodka again and you'll even throw in one VHS copy of the video where Pamela Anderson gets smashed by Tommy on the boat for them to share.

No joke, I honestly thought this was made by some Russian kids ripping assets from pirated games and learning to code just enough to release an early access game on steam that will get abandoned once they earn a few grand by scamming some steam users.

Good things I can say about the game? Game didn't crash and I didn't pay for it.

That 2025 Q1 release date seems a bit optimistic though.
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Showing 1-5 of 5 comments
brenofblue24 Dec 31, 2024 @ 10:45pm 
Some points are really valid, and i would add more, actually. Just like how the car physics are strange and soapy, it doesnt feel responsive (and it is not!).

Also, the terrain generation glitches sometimes and bounce your car away from the road. Especially if you are on higher speeds.

Your tires pop very fast and the damn car gets rusty everytime. It's a joke.

I see no problem on them trying to use the formula of The Long Drive, and for a Demo, its actually pretty good.

Saying that "nothing matters" for a demo with no saves its kinda obvious. Because it is a demo. As long they change those things in the release, its ok. But for now.. we just wait.

And the zombies at least break your car instead of just bark in front of you, so i give that point to the game.

After all, the game feels less buggy with some interesting ideas.. (and the multiplayer works).
Last edited by brenofblue24; Dec 31, 2024 @ 10:50pm
Soul Jan 4 @ 10:26am 
This was my fears for what I've seen so far. It looks tedious with no goals. A typical survival crafting game with automotive gimmick. Thank you for this post.
I would suggest giving it a shot when early access hits, this is a free demo and does not represent the quality that is to come.

Some of your points are valid, but there is a significant amount of content coming. The plan is to have about 22 vehicles by the end of the first year of release. As well as different scenarios that will have actual goals.

TLD is strictly:
Find a car
change parts
drive until the road just ends

In this demo:
find a car
Swap parts out
get to 50km as fast as possible
get the farthest past 50km as you can

There are going to be balance passes on a number of things and there will also be difficulty sliders in the future. You have yet to play this game in it's final form :)
Your Dad Mar 24 @ 8:42pm 
This is a pretty ridiculous review, how are you going to disparage the physics, and then say that it's a cheap imitation of TLD, walk up to any wall in TLD and spam spacebar and you'll magically fly up it. This genre needs more of this type of game and this is a great addition to the endless driving genre.
Originally posted by Soul:
This was my fears for what I've seen so far. It looks tedious with no goals. A typical survival crafting game with automotive gimmick. Thank you for this post.
He is missleading you by being too negative about the game.

Originally posted by Your Dad:
This is a pretty ridiculous review, how are you going to disparage the physics, and then say that it's a cheap imitation of TLD, walk up to any wall in TLD and spam spacebar and you'll magically fly up it. This genre needs more of this type of game and this is a great addition to the endless driving genre.
True.
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Date Posted: Dec 29, 2024 @ 3:12pm
Posts: 5