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The limitation on that is, of course, that you cannot claim sole ownership of that characters image.
Agree.
Since the asset you will use was created in, let's say, SAI (what inspired you doesnt matter for that) you do not forfeit your copyright.
Update. I found "If you publish your works created by using ComiPo! Assets in other applications than ComiPo! software, you infringe our copyrights." at http://www.comipo.com/en/faq/index.html . So, for games we may use only own imported 3d characters. Or I muddle something? And after import we can't use predefined poses and other features? Maybe, exists some ComiPo assets shop with more soft license?
Broadly speaking, the standard of copyright that has always been held with regard to ComiPo is that the assets remain the property of the original creators of the software, where as the artistic efforts produced by the user are copyright to them. There are a few precedents already for the use of ComiPo assets in visual novels, and regardless of the specific wording of the FAQ, copyright in practice has always been applied insofar that your Ok as long as your using the assets as part of a ComiPo-made work and not indiividually.
The point to be made is that just tracing over something does not provide a reasonable level of sufficient differentiation. If one was simply going to use the basic outline to draw in their own features that would be a different question, though given that ComiPo has long touted itself as 'the manga program for people who cant draw'... Well, i'll let you make the conclusions there.