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I think it might be the same here. To us, who are used to the speed, it feels very natural, but it is totally possible that it feels too fast in the beginning. Technically, the game should run exactly the same and in the same speed no matter what hardware or FPS you get. But as the speed is as great as it is, you should aim for a minimum of 60fps for a pleasant game experience in my opinion.
If you still think there is something wrong, please record a small video and we can try to help.
Best of luck!
either nothing is wrong, or you have a strange glitch that allows you to run faster then the rest of the players and you definitely should try beating as much levels as you can while it lasts.
Basically I tried playing for a while and found that I got stuck in the tutorial wall-run-jump sequence. I tried several times but failed. Finally I used Cheat Engine to speed hack and reduced the game speed to 0.5. However, I still get a D in all the levels so I guess the hack doesn't work perfectly. But as long as it works I'm able to play the game and get some fun out of it.
Kind of beating the purpose of the game...
Also, if you just want to practice with lower speed, it's possible without cheating in the level editor. But playing in slow motion all the time will probably make you dependent on it as well. But, if that's the only want to have fun for you there is not much helping it. But if you could not manage the first wallrun without it I'm a little curious... what went wrong, and what control method are you using? If I may ask?
Mad props, truly exceptional. A lot of devs can learn a thing or two from you
1 - I haven't played any of the games you mentioned, but for wall jumps, Demi won't automatically run up a wall when you're near it. All you need to do to start running on a wall is to jump at it. If you run straight off a ledge without any other input, Demi will hang from the ledge, so just remember to jump when you're nearing a wall you want to run on.
2 - It sounds like you're mostly talking about jumping between walls? If you're having trouble getting her to go in the direction you're intending, you can stick to the wall by holding the spacebar (if you're using kb+m). It stops your momentum, and you'll start sliding down eventually, but it at least gives you a couple extra seconds to measure up your next move. Demi moves where the crosshair is pointing, so just be careful where you're aiming. Also, don't forget you can press jump again for a boost while in the air for a bit more height or distance.
If you haven't tried it yet, there's a practice level that's a nice, big, enemy/obstacle free area that you can run around in to practice and get used to the mechanics. I definitely recommend running around there.
I'm not sure if any of this quite addresses your points, but hopefully something in there helps! If not, would you be able to post a video? It makes it easier to help out if we can see what you're doing.
I also just wanted to link to and video I made before, covering the basic mechanics in depth. It's completely optional, and the start is a bit slow.. but feel free to check it out if you want to understand how the controls and the physics of the game works a little more in depth.
https://www.youtube.com/watch?v=58zycbmFqVQ
Have fun and good luck!
The part when you must learn how to L-cancel and wave dash as if the game wasnt fast enough.
I participated in a melee tournament and i got crushed by asiatic players. I still managed to beat them after for the exebition games, but i got lucky.
I main ganon dorf because he is the slowest character. he makes the game's speed feel normal. It's all about prediction with him, less about everything else.