ELDEN RING NIGHTREIGN

ELDEN RING NIGHTREIGN

Nightreign needs PvP
It COULD have been the perfect game for it, since it essentially starts everyone off on a fairly even play-field.

No optimized twink builds, no min/maxed PvP specific builds, a strict time limit in the form of the shrinking circle. It actually has laid out all the ground work for a decent PvPvE experience.

Honestly, that's the biggest disappointment to me, the potential buyer. The snake-oil DLC is one thing, the reused assets I could have overlooked if they at least added PvP. In it's current state, color this Demon's Souls fan disappointed.
< >
Showing 1-15 of 70 comments
csand (Banned) Mar 15 @ 1:09pm 
I'm fine with no pvp here, but a pvp mode would be fun if they added it in.
Maybe if they were catering to a casual audience, a separate mode would work. But I want it baked into the base game lol. No escape, bad red man is coming for you!
csand (Banned) Mar 15 @ 1:20pm 
Originally posted by Call Sign: Raven:
Maybe if they were catering to a casual audience, a separate mode would work. But I want it baked into the base game lol. No escape, bad red man is coming for you!
You know, they already have the invasions mechanic built into the engine... Adding queue so players could invade as a special character who could show up as a mini boss, kinda similar to the Spears in ds3... Would have been great too

Make those bad guy characters unlockable through the coop game!
Last edited by csand; Mar 15 @ 1:21pm
Originally posted by csand:
Originally posted by Call Sign: Raven:
Maybe if they were catering to a casual audience, a separate mode would work. But I want it baked into the base game lol. No escape, bad red man is coming for you!
You know, they already have the invasions mechanic built into the engine... Adding queue so players could invade as a special character who could show up as a mini boss, kinda similar to the Spears in ds3... Would have been great too

Make those bad guy characters unlockable through the coop game!

Great idea!

Imagine being able to invade and play as Margit. Or the Centepede Demon.

Man, I know this is a spinoff/small project, but as it is now it's just lacking in imagination!
Last edited by Call Sign: Raven; Mar 15 @ 1:23pm
Mecharion Mar 15 @ 1:43pm 
The concept of nightreign - beeing on the rush, get stronger fast to be able to finish the boss - screams after a second team that wants to be faster.

I stick to my opinion: PVP would be the one thing that could carry this game for longer then three months. The thrill of competition is the thing that motivates people every day to start Counter Strike or League of Legens every day again - even if they saw everything a hundred times.

Without any sort of competition i dont see any reason to keep going after killing all 8 new bosses. Any a multiplayer game needs an active player base for a living.
RyuKazé Mar 15 @ 2:00pm 
I would agree. Monetize PVP through MTX.
$5 per hour to invade; or just add a coliseum where people can have matches for free.
Originally posted by Mecharion:
The concept of nightreign - beeing on the rush, get stronger fast to be able to finish the boss - screams after a second team that wants to be faster.

I stick to my opinion: PVP would be the one thing that could carry this game for longer then three months. The thrill of competition is the thing that motivates people every day to start Counter Strike or League of Legens every day again - even if they saw everything a hundred times.

Without any sort of competition i dont see any reason to keep going after killing all 8 new bosses. Any a multiplayer game needs an active player base for a living.

Exactly this, and I think your assessment is on point. People who have played games a long time and lived through tons of releases can pretty much see this will be fairly dead after the initial 3-month surge.
Originally posted by RyuKazé:
I would agree. Monetize PVP through MTX.
$5 per hour to invade; or just add a coliseum where people can have matches for free.

PvP has been part and parcel for the past 15 years, no need to start charging now. Casual mode and PvP mode. Other games have similar offerings, so can this one, if they so choose!
Nah i'd prefer them to keep the game's vision of being PvE only.
Originally posted by Deadeye Plebrock:
Nah i'd prefer them to keep the game's vision of being PvE only.

That's already done, I'm just bemoaning the misstep because in the long run, it's going to be a drive-by release. There just isn't enough meat to it.
yes they should also they should add battle pass, season path, weapons skins and everything live service game does.
Originally posted by Call Sign: Raven:
Originally posted by Deadeye Plebrock:
Nah i'd prefer them to keep the game's vision of being PvE only.

That's already done, I'm just bemoaning the misstep because in the long run, it's going to be a drive-by release. There just isn't enough meat to it.
Every single roguelite I played was completely PvE focus and had plenty of content. Maybe roguelites aren't for you.
Originally posted by Call Sign: Raven:
Maybe if they were catering to a casual audience, a separate mode would work. But I want it baked into the base game lol. No escape, bad red man is coming for you!

Honestly, if this feature existed without being able to turn it off, it would be a main reason why I would not be excited about the game. Having to worry about CPU enemies is one thing, but having someone following me trying to kick my ass while we're getting ganked by like 30 enemies on each side? Like, that sounds brutal to the point of it not being fun at that point. Nightreign is the perfect game for me and the boys to just hop on, do a few expeditions every now and then, and boom, fun! Until next time.

So your point is kinda a double-edge, because sure, there's going to be people that like it, and would buy it solely for it (like you) and people who would absolutely hate it, and would not buy it for the same reason (like me) if it was baked into the game like that.

So both of our gustos are ♥♥♥♥♥♥ either way, UNLESS they have a PVP specific mode that satisfy both people.

I'm speaking outta my ass here, you still make valid points, lol!
Originally posted by GrandAngel:
Originally posted by Call Sign: Raven:
Maybe if they were catering to a casual audience, a separate mode would work. But I want it baked into the base game lol. No escape, bad red man is coming for you!

Honestly, if this feature existed without being able to turn it off, it would be a main reason why I would not be excited about the game. Having to worry about CPU enemies is one thing, but having someone following me trying to kick my ass while we're getting ganked by like 30 enemies on each side? Like, that sounds brutal to the point of it not being fun at that point. Nightreign is the perfect game for me and the boys to just hop on, do a few expeditions every now and then, and boom, fun! Until next time.

So your point is kinda a double-edge, because sure, there's going to be people that like it, and would buy it solely for it (like you) and people who would absolutely hate it, and would not buy it for the same reason (like me) if it was baked into the game like that.

So both of our gustos are ♥♥♥♥♥♥ either way, UNLESS they have a PVP specific mode that satisfy both people.

I'm speaking outta my ass here, you still make valid points, lol!

Nah you're good. It's all preference. Best case would be separate modes, but at this point I don't see that happening!
Originally posted by Deadeye Plebrock:
Originally posted by Call Sign: Raven:

That's already done, I'm just bemoaning the misstep because in the long run, it's going to be a drive-by release. There just isn't enough meat to it.
Every single roguelite I played was completely PvE focus and had plenty of content. Maybe roguelites aren't for you.

I don't think a genre guarantees a set amount of content. Every open world game I have ever played has had an overwhelming amount of things to do. Elden Ring had exactly 3 things to do, just 165+ times.

Also, loved Rogue Legacy, Dead Cells, etc. You know people play more than one type of game, even when they are talking about a specific one, yeah?
Last edited by Call Sign: Raven; Mar 15 @ 8:04pm
< >
Showing 1-15 of 70 comments
Per page: 1530 50