ELDEN RING NIGHTREIGN

ELDEN RING NIGHTREIGN

Malenia and Radahn should return but stronger.
both were way too easy with mimic tear and ♥♥♥♥ i want them actualy difficult by default.

Also i hope this forum get proper moderation to ban every social reject that trolling with alt acount like on dark souls 3 forum.
Zuletzt bearbeitet von 𝕊𝕠𝕡𝕙𝕚𝕒; 13. März um 4:54
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Beiträge 115 von 17
Haha I saw the previous thread and what happened to it, yeah it sucks how sad some people are on this board. Best to just ignore them.

Anyway I totally agree with your thread. I want to refight some old bosses balanced around the new, faster gameplay mechanics of Nightreign. Like I want them harder, more aggressive, faster and a pain in the rear.

I’m already excited to see what they got in store for us!
Ursprünglich geschrieben von JocularJosh:
Haha I saw the previous thread and what happened to it, yeah it sucks how sad some people are on this board. Best to just ignore them.

Anyway I totally agree with your thread. I want to refight some old bosses balanced around the new, faster gameplay mechanics of Nightreign. Like I want them harder, more aggressive, faster and a pain in the rear.

I’m already excited to see what they got in store for us!
That's the spirit. good to know social degradation didn't possesed all community yet. :cupup:
Zuletzt bearbeitet von 𝕊𝕠𝕡𝕙𝕚𝕒; 13. März um 4:55
Ursprünglich geschrieben von 𝕊𝕠𝕡𝕙𝕚𝕒:
both were way to easy with mimic tear and ♥♥♥♥ i want them actualy difficult by default.

If they are to easy WITH mimic tear it means they are fine without mimic tear.

What are you complaining about? Just dont use mimic tear then.
I imagine they would. I was in the playtest and all bosses were tuned for multiple players, Very aggressive and constantly switched aggro even in the middle of their moves.
Ursprünglich geschrieben von Tygo:
I imagine they would. I was in the playtest and all bosses were tuned for multiple players, Very aggressive and constantly switched aggro even in the middle of their moves.
they doing this in all games it's nothing new.
Ursprünglich geschrieben von 𝕊𝕠𝕡𝕙𝕚𝕒:
Ursprünglich geschrieben von Tygo:
I imagine they would. I was in the playtest and all bosses were tuned for multiple players, Very aggressive and constantly switched aggro even in the middle of their moves.
they doing this in all games it's nothing new.

You could try a blindfold to make it harder for you if its still to easy. Or try playing with a dance-pad?
Ursprünglich geschrieben von 𝕊𝕠𝕡𝕙𝕚𝕒:
Ursprünglich geschrieben von Tygo:
I imagine they would. I was in the playtest and all bosses were tuned for multiple players, Very aggressive and constantly switched aggro even in the middle of their moves.
they doing this in all games it's nothing new.

No it's new in Nightreign. They are extremely aggressive in switching aggro and they have Hp and damage for multiple players.
Ursprünglich geschrieben von Tygo:
Ursprünglich geschrieben von 𝕊𝕠𝕡𝕙𝕚𝕒:
they doing this in all games it's nothing new.

No it's new in Nightreign. They are extremely aggressive in switching aggro and they have Hp and damage for multiple players.
sounds interesting can't wait to play it finally.
Ursprünglich geschrieben von 𝕊𝕠𝕡𝕙𝕚𝕒:
both were way too easy with mimic tear and ♥♥♥♥ i want them actualy difficult by default.

Also i hope this forum get proper moderation to ban every social reject that trolling with alt acount like on dark souls 3 forum.

I don't really know what they could add to those fights that's new. For Morgott and Draconic Tree Sentinal that at least added some new stuff. Promised consort and Malenia fights are already packed full of fast moves and aoes.
Dude.. he is obviously trolling.. x.x
Ursprünglich geschrieben von cacromwell3113:
Ursprünglich geschrieben von 𝕊𝕠𝕡𝕙𝕚𝕒:
both were way too easy with mimic tear and ♥♥♥♥ i want them actualy difficult by default.

Also i hope this forum get proper moderation to ban every social reject that trolling with alt acount like on dark souls 3 forum.

I don't really know what they could add to those fights that's new. For Morgott and Draconic Tree Sentinal that at least added some new stuff. Promised consort and Malenia fights are already packed full of fast moves and aoes.
At the very least they could adapt those bosses for 3 players.
But yeah genuinely that’s true, those bosses are already packed with insane moves.

Which is why I’d love to see more older bosses from Dark Souls games. The centipede demon already felt different which was cool to see.
Ursprünglich geschrieben von JocularJosh:
Ursprünglich geschrieben von cacromwell3113:


I don't really know what they could add to those fights that's new. For Morgott and Draconic Tree Sentinal that at least added some new stuff. Promised consort and Malenia fights are already packed full of fast moves and aoes.
At the very least they could adapt those bosses for 3 players.
But yeah genuinely that’s true, those bosses are already packed with insane moves.

Which is why I’d love to see more older bosses from Dark Souls games. The centipede demon already felt different which was cool to see.
me too although i was more excited to see margit but actually difficult i hate how easy he was in original elden ring (i mean seriously margit shackles+ blood hound fang+ wolfs) easy win at rl 1. but hte most disapoiting part is how people defend this design saying oh you just don't have to use game mechanic if you want game harder.

It supposed to be souls like not baby sitting scrub game where game handhold you all time and giving you free win you would never achieve on your own.


If you playing video game not just souls like but any difficult game and you have no idea what you doing and you first try everything than its game is just dumb.

Kids who think this game is gonna be bad they are aware there is not gonna be ♥♥♥♥ like moghwyn palace at begining so they can squeeze there farming like scrubs they are.
Zuletzt bearbeitet von 𝕊𝕠𝕡𝕙𝕚𝕒; 14. März um 11:38
After changing every enemy to Malenia, multiplying the spawns by 5, then clearing every boss that way. I'm pretty good on Malenias from now on lol.
radahn but stronger? lol
how long until they nerf my boi to the ground then?
he remains among the accursed :bloodstain2:
Ursprünglich geschrieben von 𝕊𝕠𝕡𝕙𝕚𝕒:
way too easy with mimic tear .

Bro ding ding and then complain about the bosses are too weak
Zuletzt bearbeitet von Daleth; 15. März um 10:04
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