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Oh.
Wait.
It is.
Yes, there is no time for exploration, this is a tactical roguelike game, not a myst-adjacent adventure game. You need to actually think about what you bought instead of projecting unfulfilled desires unto the product.
Really weird that people who claim to like Elden Ring are giving up after a few hours, there's clear progression baked into the game that gives you power creep regardless of how far you get in a match.
Like, what, it's ok to beat your head against a boss for hours but not now? I think some people are just going to be upset that they can't outgear/outlevel the content, and others will get frustrated with the forced time limit on exploration.
Thats the experience playing with randoms. Solo I definitely need an option to increase the time until the circle comes in or something. I need more time to explore the map. There is chests, many dungeons etc. but it sucks that you cant explore them all which would be so important in solo play.
It's not weird. This is what the Soul's community looks like when you strip away the easy mode gameplay and the cheat engine. This is who they were the entire time.
Because FromSoft have historically made exceptional games all under one person and then that person didn't make this game.
It's basically Elden Ring meets Fortnite
This game is ass and has been refunded
What's clunky about that?