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the name of the game is "learn from your mistakes" dialed up to 11
each run increases your knowledge of the map and enemies which means the next run will be smoother, faster, better and so on so forth.
Relics are useful, but knowledge is the real gamechanger, even more than other from titles
except it's not because you have to reply on 2 other randoms to learn as well which makes it unfun as ♥♥♥♥, the downed mechanic is the worst I have ever played - who thought hitting your allies would be a good mechanic?
I've also refunded, the ring moves too quick, the combat is elden ring but more clunky. The parkouring I would love in an actual souls rpg, same with abilities that aren's spells is a nice concept - but this game itself just feels bad to play generally
I agree the night circle thing that encroaches its a bit too fast, i mentioned it in my reviews. I believe this game has a lot of potential. I don't understand the backlash. I say give it time.
The issue is they tried to cram 3 days into 40 minute session which means you have less than 15 minutes per day to actually do anything, so you explore a bit, beat 1 or two bosses and then you rush to the middle - it's not great like
Or if there were at least options to choose different pacing settings.
so why bother? you might as well make it based on something other than location, like mob drops or something.
I also think you shouldn't be able to respawn if you die alone and can't be "ressed" you should just be dead, encouraging working as a team, as that's what they're forcing anyway, so why not commit.
Also, i think it's weird that they base boots off weapons, why not just have talismens rings ect, they could have accomplished the same thing.
but I haven't played enough to know yet.
Yeah it's why I didn't get it. Co-op I understand but single player.....nah.
Call me snowflake if you want but I never enjoyed those types of games.
I like to take my time and not be rushed....but that's me. Judging from the early
reviews it looks like I made the right call as others are not liking the time sh!t!
Besides I'll always enjoyed the Soul games my way....and that's taking my time
I'd rather have to hit my allies (which opens a LOT more strategies with consumable and various spells and abilities) and stay there like a ♥♥♥♥♥♥♥ muppet "holding E to revive" while Margit makes swiss cheese of my ass
Still, sorry you didn't like it, it's definetely not a game for everyone, it mixes two genres in a experimental way and it's bone-crunchingly unforgiving.
there is way too little time before the timer regrow leaving you alot more as exposed as a ''hold E'' because you dont ave stamina left for a roll
god forbid one of the bosses target you while doing it also