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In fact in demon souls it specifically points out the unique multiplayer in the trailer. They also in most gameplay footage show or talk about the multiplayer. Also it is not a second hand feature after being in every single souls title
Seems you are a little confused here bud, these are well made games, they just with bad monetization schemes. Which compares to Nightreign a full standalone game by a studio that hasn't done anything with monetization and said isn't planning on doing any here either?
If this is some other Devs, I will call BS like what they do with Metal Gear Solid franchise. But this is From Soft own ideas, so far, they have not made a lot of stupid games. Only stupid people cry over stupid things.
Now they’re just milking the IP like every other mainstream capitalistic company.
The game mechanics become more and more wannabe anime shounen like just to appeal to teenagers.
Fromsoftware is literally dead and calm down with praising them like they do some masterpieces. They did with dark souls 1 and sekiro and now it’s drowning in meaningless.
You say this you say that, but don't give objective criticism to support your claim.
"It is bad cuz so and so" But why is "so" a bad thing, and is it really all bad or is there more to it. How can one be taken seriously when one doesn't understand that basic concept.
Opinions are subjective by definition. Why are you in every thread demanding "Muh facts and logic" from everyone when you yourself haven't given an "objective" response to anyone elses criticism other than "Prove your opinion is true!"
It's disingenuous to only look at things from one side. You're dismissing the value of Nightreign based solely on your own view without considering the broader context. While opinions are subjective, meaningful criticism should involve more than just blanket statements. If you're going to criticize, explain why you feel that way and whether there might be aspects you’re overlooking. Otherwise, it’s just surface-level dismissal. Real engagement with any medium requires recognizing all angles, even if you don’t agree with them.
It's not just about rejecting something because it doesn't align with your tastes. Thoughtful criticism means considering what others appreciate about it and accepting that their perspectives are just as valid, even if it doesn’t work for you personally. As long as their arguments are grounded and well supported. A solid, well reasoned argument can make all the difference in making the discussion more meaningful. Only then can a genuine discussion happen, where ideas are exchanged, rather than just shot down.
Your way of making blanket negative statements doesn’t leave room for mutual respect in a discussion. I for instance can understand where the criticism is coming, but i also see the other side, which makes me feel more hopeful and open minded about the potential of the game. How reworked old foes increase variety, bank in on some well earned nostalgia, heck if executed well even increase the scope of their universe. it’s only fair that those opinions be respected, just as I’m willing to listen to and accept yours, even if we disagree.
They wouldn't care if a stardew valley game was made but when they are like. " The new stand alone fifa! now you can fish but don't worry you can fish with all your favorite soccer players and if you get the biggest fish of the day you can slow down time in a time event to shoot the ball in the goal no worries only one goalie player in the entire game!
The new pubg you can grow your own food to eat and build a shelter! Like at some point its just ridiculous to even attach the name to it. Just call it a different game all together.
A franchise evolving and experimenting with new ideas isn’t inherently a bad thing. Just look at Bloodborne, which shifted away from the traditional medieval fantasy of Dark Souls to gothic horror while retaining the essence of a souls game. Fans didn’t reject it simply because it wasn’t Dark Souls instead, they embraced it as an extension of the studio’s creative capabilities.
Calling it a "different game altogether" might feel cleaner, but that doesn’t mean using the Elden Ring name is inherently wrong. If the game introduces a new angle to the lore or gameplay while respecting the core identity, it’s adding to the franchise, not diminishing it. Judging it as “ridiculous” before seeing how well it integrates with the Elden Ring foundation feels premature and dismissive of the creative possibilities.
Why does that game NEED to have elden ring attached to it if it is a good game? Why wouldn't or couldn't they make unique bosses and keep the same format? Because clearly people who pick up that game looking for an actual souls experience would be immensely disappointed because its not a souls game.
It has characters from a souls game and a setting. No different than a game like street fighter sticking a marvel character in there with a marvel background. This game wouldn't even have the attention or anything if it didn't have elden rings name attached to it.