ELDEN RING NIGHTREIGN

ELDEN RING NIGHTREIGN

No scaling?
I read online the game doesn't scale if you play solo, meaning playing solo is the exact same difficulty and number of enemies as playing with 3 people? So I assume it's not really playable in single player?
I don't play multiplayer games just want to know if I should skip this
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On Youtube some people who played the network test said they had some groups third person get disconnected and that it seemed like it scaled in accordance with that.
as far as i know there is no scaling , but playing solo is not impossible
Originally posted by BlackNekros:
as far as i know there is no scaling , but playing solo is not impossible

Possible =/= fun

No scaling/balancing for solos in this sounds like a chore to me.

Another hard-pass-factor...
Originally posted by Mecharion:
Originally posted by BlackNekros:
as far as i know there is no scaling , but playing solo is not impossible

Possible =/= fun

No scaling/balancing for solos in this sounds like a chore to me.

Another hard-pass-factor...

idk gitgud lol
i hope it doesnt scale in solo that would be a really fun challenge and if it scales then atleast give us an option
Originally posted by milkdrinker21:
Originally posted by Mecharion:

Possible =/= fun

No scaling/balancing for solos in this sounds like a chore to me.

Another hard-pass-factor...

idk gitgud lol

I finished all Formsoft souls-likes solo - im gud enough bru.

Difficulty and an unbalanced unfunny mess are two different things.
Anything from a play test should taken with a silo of salt; because anything present in such builds of a game, is usually there only for testing purposes.
Last edited by Shoah Kahn; Mar 10 @ 2:48pm
Is there scaling or not? In another thread someone said there will be. Source anyone?
Mig Mar 17 @ 10:57am 
Originally posted by Mecharion:
Is there scaling or not? In another thread someone said there will be. Source anyone?
Pretty sure there isn't any. The entire design is focused on having a party of 3. This means there will be plenty of "multi-enemy" bosses, designed this way specifically for a party of 3 to tackle. And there isn't even spirit ashes you can use solo.
Also, and more importantly, when you die you don't just have to run back, you lose levels when you die. The reason for this is because with a party, people can revive you on the the spot without penalty for 30 seconds or so after you die. But as a solo player, you will have nobody to ress you, so you always lose levels when die. Not to mention the whole thing is on a timer, and running back combined with you losing levels will make it almost impossible to finish.

Does this mean it will be impossible to do a run solo? No. The same way it isn't impossible to do a level 1 no hit run on Dark souls. Will it be a fun challenge for an average player? I highly doubt it, it was designed for a party, unlike all other souls games.
Last edited by Mig; Mar 17 @ 10:59am
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